mirror of
https://github.com/emagi/eq2emu-content
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41 lines
No EOL
1.3 KiB
Lua
Executable file
41 lines
No EOL
1.3 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/FallenGate/MrBurpbellySkeleton.lua
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Script Author : Premierio015
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Script Date : 2021.07.07 09:07:46
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Script Purpose :
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:
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--]]
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local LostFriendInFallenGate = 5305
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function spawn(NPC)
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SetPlayerProximityFunction(NPC, 10, "InRange", Spawn)
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end
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function InRange(NPC, Spawn)
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if not HasQuest(Spawn, LostFriendInFallenGate) or HasCompletedQuest(Spawn, LostFriendInFallenGate) then
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SpawnSet(NPC, "show_command_icon", 0)
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SpawnSet(NPC, "display_hand_icon", 0)
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SetAccessToEntityCommand(Spawn,NPC,"Examine skeleton", 0)
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elseif HasQuest(Spawn, LostFriendInFallenGate) then
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SpawnSet(NPC, "show_command_icon", 1)
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SpawnSet(NPC, "display_hand_icon", 1)
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SetAccessToEntityCommand(Spawn,NPC,"Examine skeleton", 1)
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end
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end
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function casted_on(NPC, Spawn, SpellName)
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if SpellName == 'Examine skeleton' then
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if GetQuestStep(Spawn, LostFriendInFallenGate) == 1 then
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SetStepComplete(Spawn, LostFriendInFallenGate, 1)
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SendMessage(Spawn, "You take the necklace off the stewing skeleton.")
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elseif GetQuestStep(Spawn, LostFriendInFallenGate) == 2 then
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SendMessage(Spawn, "You've already taken the necklace.", 20)
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end
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end
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end
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function respawn(NPC)
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spawn(NPC)
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end |