eq2emu-content/SpawnScripts/FallenGate/TippytoeSkeleton.lua
2024-10-26 11:37:28 +00:00

45 lines
No EOL
1.5 KiB
Lua
Executable file

--[[
Script Name : SpawnScripts/FallenGate/TippytoeSkeleton.lua
Script Author : Premierio015
Script Date : 2021.07.10 03:07:43
Script Purpose :
:
--]]
local ChargeOfTheLeatherfootBrigade_TheSarge = 5311
function spawn(NPC)
end
function spawn(NPC)
SetPlayerProximityFunction(NPC, 10, "InRange", Spawn)
end
function InRange(NPC, Spawn)
if not HasQuest(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge) or HasCompletedQuest(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge) then
SpawnSet(NPC, "show_command_icon", 0)
SpawnSet(NPC, "display_hand_icon", 0)
SetAccessToEntityCommand(Spawn,NPC,"Inspect Skeleton", 0)
elseif HasQuest(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge) then
SpawnSet(NPC, "show_command_icon", 1)
SpawnSet(NPC, "display_hand_icon", 1)
SetAccessToEntityCommand(Spawn,NPC,"Inspect Skeleton", 1)
end
end
function casted_on(NPC, Spawn, SpellName)
if SpellName == 'Inspect Skeleton' then
if GetQuestStep(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge) == 1 then
SetStepComplete(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge, 1)
SendMessage(Spawn, "You find a small metal tag hanging from the neck of the skeleton that has the word Tippytoe on it.")
SpawnSet(NPC, "show_command_icon", 0)
SpawnSet(NPC, "display_hand_icon", 0)
SetAccessToEntityCommand(Spawn,NPC,"Inspect Skeleton", 0)
end
end
end
function respawn(NPC)
spawn(NPC)
end