mirror of
https://github.com/emagi/eq2emu-content
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128 lines
No EOL
5.3 KiB
Lua
Executable file
128 lines
No EOL
5.3 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/Generic/MonsterCallouts/BaseDwarf1.lua
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Script Author : Dorbin
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Script Date : 2023.05.26 11:05:07
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Script Purpose : Base Dwarf Racial Callouts
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:
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--]]
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local HealthCallout = false --REDUCES Half-Health Spam
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local CalloutTimer = false --REDUCES Callout Spam
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local FIGHTER = 1
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local WARRIOR =2
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local GUARDIAN= 3
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local BERSERKER = 4
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local BRAWLER = 5
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local MONK = 6
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local BRUISER= 7
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local CRUSADER = 8
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local SHADOWKNIGHT = 9
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local PALADIN = 10
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local MAGE = 21
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local SORCERER = 22
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local WIZARD = 23
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local WARLOCK = 24
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local ENCHANTER = 25
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local ILLUSIONIST = 26
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local COERCER = 27
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local SUMMONER = 28
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local CONJUROR = 29
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local NECROMANCER = 30
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function aggro(NPC,Spawn)
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CalloutTimer = true
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AddTimer(NPC,7000,"ResetTimer")
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if GetGender(NPC)==1 then --GENDER CHECK. 1==Male
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choice = MakeRandomInt(1,3)
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if choice == 1 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_23b35126.mp3", "Where do ya think you're going?", "", 706272128, 909565004)
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elseif choice == 2 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_9de55a3e.mp3", "There they are! Let's get em!", "", 3246206943, 366784514)
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elseif choice == 3 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_ab9057d3.mp3", "Looking for me? ", "", 438949611, 3910736957)
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end
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else
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if GetClass(Spawn)>=1 and GetClass(Spawn)<=10 then
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choice = MakeRandomInt(1,4) --Fighter CHECK
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else
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choice = MakeRandomInt(1,3)
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end
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if choice == 1 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_ab9057d3.mp3", "Looking for me? ", "", 407706048, 337475746)
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elseif choice == 2 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_be4f625e.mp3", "Where do ya think you're going?", "", 152508601, 1517122703)
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elseif choice == 3 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_d29563c7.mp3", "There they are! Let's get em!", "", 995196475, 1619899594)
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elseif choice == 4 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_maofighter_gf_428f2c06.mp3", "You, back up there! I'm taking the warrior!", "", 1284306998, 1476787670)
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end
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AddTimer(NPC,15000,"FifteenCall")
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end
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end
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function death(NPC,Spawn)
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--[[if CalloutTimer == false then
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CalloutTimer = true
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AddTimer(NPC,7000,"ResetTimer")]]--
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if GetGender(NPC)==1 then
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local choice = MakeRandomInt(1,2)
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if choice == 1 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gm_bac4e4e8.mp3", "You'll never take me alive!", "", 3841822806, 1060375787, Spawn, 0)
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elseif choice == 2 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gm_e462fcd1.mp3", "Go on now, I'll hold them!", "", 4022696973, 1224761357, Spawn, 0)
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end
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else
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local choice = MakeRandomInt(1,2)
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if choice == 1 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gf_e462fcd1.mp3", "Go on now, I'll hold them!", "", 1183447615, 1679392141, Spawn, 0)
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else
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gf_e462fcd1.mp3", "Go on now, I'll hold them!", "", 1183447615, 1679392141, Spawn, 0)
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end
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end
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end
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--end
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function victory(NPC,Spawn)
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--[[if CalloutTimer == false then
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CalloutTimer = true
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AddTimer(NPC,7000,"ResetTimer")]]--
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if GetGender(NPC)==1 then
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local choice = MakeRandomInt(1,3)
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if choice == 1 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_4a1ceaef.mp3", "Ha! I'm not done yet. Get back up!", "", 458619926, 239663782, Spawn)
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elseif choice == 2 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_d6c773c7.mp3", "I didn't think I hit em that hard.", "", 3680771732, 663911723, Spawn)
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elseif choice == 3 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_ecd7fa6e.mp3", "An ale for the fallen!", "", 99121645, 2553343776, Spawn)
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end
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else
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local choice = MakeRandomInt(1,3)
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if choice == 1 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_4a1ceaef.mp3", "Ha! I'm not done yet. Get back up!", "", 1335528281, 2889456217, Spawn)
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elseif choice == 2 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_d6c773c7.mp3", "I didn't think I hit em that hard.", "", 4016088326, 632010394, Spawn)
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elseif choice == 3 then
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PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_ecd7fa6e.mp3", "An ale for the fallen!", "", 3223559996, 2677275600, Spawn)
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end
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end
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end
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--end
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function ResetTimer(NPC) -- 7 SECOND PAUSE BETWEEN VOs
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CalloutTimer = false
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end
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function HealthReset (NPC) --SO HALF HEALTH DOESN'T SPAM
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HealthCallout = false
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end |