eq2emu-content/SpawnScripts/Generic/MonsterCallouts/BaseDwarf1.lua
2024-10-26 11:37:28 +00:00

128 lines
No EOL
5.3 KiB
Lua
Executable file

--[[
Script Name : SpawnScripts/Generic/MonsterCallouts/BaseDwarf1.lua
Script Author : Dorbin
Script Date : 2023.05.26 11:05:07
Script Purpose : Base Dwarf Racial Callouts
:
--]]
local HealthCallout = false --REDUCES Half-Health Spam
local CalloutTimer = false --REDUCES Callout Spam
local FIGHTER = 1
local WARRIOR =2
local GUARDIAN= 3
local BERSERKER = 4
local BRAWLER = 5
local MONK = 6
local BRUISER= 7
local CRUSADER = 8
local SHADOWKNIGHT = 9
local PALADIN = 10
local MAGE = 21
local SORCERER = 22
local WIZARD = 23
local WARLOCK = 24
local ENCHANTER = 25
local ILLUSIONIST = 26
local COERCER = 27
local SUMMONER = 28
local CONJUROR = 29
local NECROMANCER = 30
function aggro(NPC,Spawn)
CalloutTimer = true
AddTimer(NPC,7000,"ResetTimer")
if GetGender(NPC)==1 then --GENDER CHECK. 1==Male
choice = MakeRandomInt(1,3)
if choice == 1 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_23b35126.mp3", "Where do ya think you're going?", "", 706272128, 909565004)
elseif choice == 2 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_9de55a3e.mp3", "There they are! Let's get em!", "", 3246206943, 366784514)
elseif choice == 3 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gm_ab9057d3.mp3", "Looking for me? ", "", 438949611, 3910736957)
end
else
if GetClass(Spawn)>=1 and GetClass(Spawn)<=10 then
choice = MakeRandomInt(1,4) --Fighter CHECK
else
choice = MakeRandomInt(1,3)
end
if choice == 1 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_ab9057d3.mp3", "Looking for me? ", "", 407706048, 337475746)
elseif choice == 2 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_be4f625e.mp3", "Where do ya think you're going?", "", 152508601, 1517122703)
elseif choice == 3 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_d29563c7.mp3", "There they are! Let's get em!", "", 995196475, 1619899594)
elseif choice == 4 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_maofighter_gf_428f2c06.mp3", "You, back up there! I'm taking the warrior!", "", 1284306998, 1476787670)
end
AddTimer(NPC,15000,"FifteenCall")
end
end
function death(NPC,Spawn)
--[[if CalloutTimer == false then
CalloutTimer = true
AddTimer(NPC,7000,"ResetTimer")]]--
if GetGender(NPC)==1 then
local choice = MakeRandomInt(1,2)
if choice == 1 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gm_bac4e4e8.mp3", "You'll never take me alive!", "", 3841822806, 1060375787, Spawn, 0)
elseif choice == 2 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gm_e462fcd1.mp3", "Go on now, I'll hold them!", "", 4022696973, 1224761357, Spawn, 0)
end
else
local choice = MakeRandomInt(1,2)
if choice == 1 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gf_e462fcd1.mp3", "Go on now, I'll hold them!", "", 1183447615, 1679392141, Spawn, 0)
else
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_death_gf_e462fcd1.mp3", "Go on now, I'll hold them!", "", 1183447615, 1679392141, Spawn, 0)
end
end
end
--end
function victory(NPC,Spawn)
--[[if CalloutTimer == false then
CalloutTimer = true
AddTimer(NPC,7000,"ResetTimer")]]--
if GetGender(NPC)==1 then
local choice = MakeRandomInt(1,3)
if choice == 1 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_4a1ceaef.mp3", "Ha! I'm not done yet. Get back up!", "", 458619926, 239663782, Spawn)
elseif choice == 2 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_d6c773c7.mp3", "I didn't think I hit em that hard.", "", 3680771732, 663911723, Spawn)
elseif choice == 3 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gm_ecd7fa6e.mp3", "An ale for the fallen!", "", 99121645, 2553343776, Spawn)
end
else
local choice = MakeRandomInt(1,3)
if choice == 1 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_4a1ceaef.mp3", "Ha! I'm not done yet. Get back up!", "", 1335528281, 2889456217, Spawn)
elseif choice == 2 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_d6c773c7.mp3", "I didn't think I hit em that hard.", "", 4016088326, 632010394, Spawn)
elseif choice == 3 then
PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_ecd7fa6e.mp3", "An ale for the fallen!", "", 3223559996, 2677275600, Spawn)
end
end
end
--end
function ResetTimer(NPC) -- 7 SECOND PAUSE BETWEEN VOs
CalloutTimer = false
end
function HealthReset (NPC) --SO HALF HEALTH DOESN'T SPAM
HealthCallout = false
end