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https://github.com/emagi/eq2emu-content
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38 lines
1.4 KiB
Lua
Executable file
38 lines
1.4 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/Graystone/Steelvein.lua
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Script Purpose : Steelvein <Shieldsmith>
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Script Author : John Adams
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Script Date : 2008.09.21
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Script Notes : Auto-Generated Conversation from PacketParser Data
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--]]
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function spawn(NPC)
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end
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function respawn(NPC)
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spawn(NPC)
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end
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function hailed(NPC, Spawn)
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RandomTalk(NPC, Spawn, false)
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end
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function RandomTalk(NPC, Spawn, Option)
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local choice = 0
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if Option == nil then
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choice = math.random(1, 100)
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end
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if choice < 25 then
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FaceTarget(NPC, Spawn)
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local choice = math.random(1, 3)
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if choice == 1 then
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PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/merchant/dwarf_merchant_service_good_1_hail_gf_45d92a75.mp3", "Welcome! What is it I can help you with?", "bow", 578929529, 647853, Spawn)
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elseif choice == 2 then
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PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/merchant/dwarf_merchant_service_good_1_hail_gf_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 2476632966, 344262300, Spawn)
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else
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PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/merchant/dwarf_merchant_service_good_1_hail_gf_24322c5d.mp3", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 2158784304, 1517987989, Spawn)
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end
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end
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end
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