mirror of
https://github.com/emagi/eq2emu-content
synced 2026-08-12 20:23:03 -04:00
75 lines
2.5 KiB
Lua
Executable file
75 lines
2.5 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/TempleSt/Rhast.lua
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Script Author : Dorbin
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Script Date : 2023.10.28 04:10:58
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Script Purpose :
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:
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--]]
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dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
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function spawn(NPC)
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SetPlayerProximityFunction(NPC, 6, "InRange", "LeaveRange")
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waypoints(NPC)
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end
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function hailed(NPC, Spawn)
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FaceTarget(NPC, Spawn)
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GenericEcologyHail(NPC, Spawn, faction)
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end
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function InRange(NPC,Spawn)
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GenericEcologyCallout(NPC, Spawn, faction)
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end
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function respawn(NPC)
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spawn(NPC)
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end
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function waypoints(NPC)
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MovementLoopAddLocation(NPC, 93.23, -4.57, 100.4, 2, 1)
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MovementLoopAddLocation(NPC, 93.23, -4.57, 100.4, 2, 30,"Drink")
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MovementLoopAddLocation(NPC, 93.23, -4.57, 100.4, 2, 30,"Drink")
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MovementLoopAddLocation(NPC, 93.23, -4.57, 100.4, 2, 0)
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MovementLoopAddLocation(NPC, 94.22, -4.57, 101.35, 2, 0)
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MovementLoopAddLocation(NPC, 92.92, -4.57, 102.22, 2, 0)
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MovementLoopAddLocation(NPC, 86.16, -4.57, 103.94, 2, 0)
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MovementLoopAddLocation(NPC, 83.65, -4.57, 109.76, 2, 0)
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MovementLoopAddLocation(NPC, 81.93, -4.57, 112.9, 2, 0)
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MovementLoopAddLocation(NPC, 78.67, -4.57, 115, 2, 1)
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MovementLoopAddLocation(NPC, 78.67, -4.57, 115, 2, 20,"EcologyEmotes")
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MovementLoopAddLocation(NPC, 81.34, -4.57, 113.59, 2, 0)
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MovementLoopAddLocation(NPC, 80.99, -4.57, 111.82, 2, 1)
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MovementLoopAddLocation(NPC, 80.99, -4.57, 111.82, 2, 20,"EcologyEmotes")
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MovementLoopAddLocation(NPC, 80.99, -4.57, 111.82, 2, 0)
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MovementLoopAddLocation(NPC, 82.59, -4.57, 111.99, 2, 0)
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MovementLoopAddLocation(NPC, 83.83, -4.57, 110.25, 2, 0)
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MovementLoopAddLocation(NPC, 88.09, -4.57, 104.42, 2, 0)
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MovementLoopAddLocation(NPC, 97.45, -4.57, 101.72, 2, 0)
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MovementLoopAddLocation(NPC, 101.39, -4.57, 100.11, 2, 0)
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MovementLoopAddLocation(NPC, 101.39, -4.57, 100.11, 2, 1)
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MovementLoopAddLocation(NPC, 101.39, -4.57, 100.11, 2, 30,"Drink")
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MovementLoopAddLocation(NPC, 101.04, -4.57, 100.48, 2, 0)
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MovementLoopAddLocation(NPC, 99.76, -4.57, 100.93, 2, 0)
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MovementLoopAddLocation(NPC, 95.38, -4.57, 102.42, 2, 0)
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end
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function Drink(NPC)
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PlayFlavor(NPC,"","","drinking_idle",0,0)
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AddTimer(NPC,8000, "Drink2")
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end
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function Drink2(NPC)
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choice = math.random(1,2)
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if choice == 1 then
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PlayFlavor(NPC,"","","yawn",0,0)
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else
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PlayFlavor(NPC,"","","happy",0,0)
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end
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AddTimer(NPC,6000, "Drink3")
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end
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function Drink3(NPC)
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PlayFlavor(NPC,"","","drinking_idle",0,0)
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end
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