eq2emu-content/ZoneScripts/OutpostOverlord.lua
2024-10-26 11:37:28 +00:00

39 lines
1.6 KiB
Lua
Executable file

--[[
Script Name : ZoneScripts/OutpostOverlord.lua
Script Purpose : Zone Scripts and Location Pop-ups
Script Author : Cynnar
Script Date : 9/16/2018
Script Notes :
--]]
local WelcomeToNorrath = 362
local TheArtOfCombat = 132
function init_zone_script(zone)
SetLocationProximityFunction(zone, -13.41, -4.94, 220.74, 20, "OfferQuestLocation", "LeaveLocation")
end
function OfferQuestLocation (zone, Player)
if GetClass(Player)==0 and GetLevel(Player)<3 then
ZoneRef = GetZone("IsleRefuge1")
Zone(ZoneRef,Player)
elseif not HasQuest(Player, WelcomeToNorrath) and not HasCompletedQuest(Player, WelcomeToNorrath)
and not HasQuest(Player, TheArtOfCombat) and not HasCompletedQuest(Player, TheArtOfCombat) then
OfferQuest(nil, Player, WelcomeToNorrath)
end
end
function LeaveLocation(zone, Player)
end
function player_entry(zone, Player)
if GetClass(Player)==0 and GetLevel(Player)<3 then
ZoneRef = GetZone("IsleRefuge1")
Zone(ZoneRef,Player)
else
AddPlayerMail(Player, "EQ2EmulatorDevTeam", "Welcome", "Welcome to EQ2Emulator, this project is currently in Pre-Alpha. The best developed content follows the Commoner towards class progression. This is experienced by talking to Captain Varlos starting on the Far Journey or using the Desert of Flames client during character creation.\n\nWe appreciate feedback and bug reports for existing content, and are always looking for additional talent! Thank you for testing and enjoy your stay! -The EQ2EMU Team", 2)
SendPopUpMessage(Player, "Outpost of the Overlord", 230, 230, 230)
end
end