Emagi
83c3c3aa55
Collecting -> collect needs hardcode since GetHarvestMessageName strangely overrides it to gather (intentionally?)
2025-09-03 10:51:55 -04:00
Emagi
a2eff7f79e
apparently foresting / forest and "chop" are a special condition..
2025-09-03 09:39:18 -04:00
Emagi
9f43091147
Assure all ground spawns can be double clicked instead of requiring right click to harvest/collect on old clients (KoS and earlier)
2025-09-03 09:21:18 -04:00
Emagi
8ad25150a2
And they call it a mine!
2025-05-11 21:03:16 -04:00
Emagi
0adc6f0e04
chop added also to the type list since it seems to be hit or miss if the client is sending it
2025-05-06 19:09:36 -04:00
Emagi
c57624079b
another corner case with root using "Gather"
2025-05-06 19:05:09 -04:00
Emagi
65f53f77b7
Additionally check if older clients send "collect" for type as that is not the harvest type either
2025-05-06 19:01:38 -04:00
Emagi
13e10b315d
KoS and earllier client fixes + server exploit fix
...
- Can now use equipped charms (previously did not work had to use from inventory)
- Fixed charges not decrement when equipped for all clients (they had unlimited charges!!)
- Fixed click / interacting with ground spawns, doors, so on. Some objects may need a default setting since the older clients don't send the entity command where new clients do. Made a fallback structure WS_EntityVerbsVerbBackup for when that happens.
2025-05-06 18:38:43 -04:00
Emagi
e4fc6aad5a
Zone ruleset_id support for most rules
2024-10-20 09:35:41 -04:00
Emagi
1b2983d376
ground spawn "max skill increase" rules changed
2024-09-22 18:07:00 -04:00
Emagi
60708af958
Update GroundSpawn.cpp
2024-07-23 08:19:44 -04:00
Emagi
89194da149
EQ2Emu Source Base July 2024
2024-07-22 08:52:28 -04:00