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Achievements
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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AltAdvancement
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Zone ruleset_id support for most rules
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2024-10-20 09:35:41 -04:00 |
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Bots
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revert SendShowBook to fix /spawn details and other use of the book pages
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2025-03-21 11:21:31 -04:00 |
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Broker
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set logging level for player broker to debug level
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2025-08-20 11:57:41 -04:00 |
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Chat
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Chat channels (join channel, send messages) and house peering capabilities
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2025-08-30 09:29:46 -04:00 |
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Collections
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Commands
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Char Sheet, Pet Sheet, Raid Sheet XOR Packet Handling Fixes
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2025-09-07 10:07:07 -04:00 |
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Guilds
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Work in progress for 0.9.9 so far (making its own branch for now)
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2025-06-08 14:53:52 -04:00 |
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HeroicOp
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avoid a crash when client has no player
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2024-11-29 21:55:06 -05:00 |
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Housing
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Zone ruleset_id support for most rules
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2024-10-20 09:35:41 -04:00 |
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Items
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clean up former unnecessary logging for vault/broker
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2025-08-30 06:33:15 -04:00 |
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RaceTypes
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Recipes
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Vault, Broker support for DoF, KoS, AoM. Shop support for DoF, KoS.
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2025-07-26 07:10:07 -04:00 |
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Rules
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R_Player, ForceCommonerFarJourney = 1 set to enforce ccommoner for AoM clients on login, set to 0 for KoS+ style
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2025-08-30 09:26:53 -04:00 |
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Tradeskills
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PrintPacket cleanup
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2025-08-17 10:50:33 -04:00 |
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Traits
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Web
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Updated /zone active command to contain more data (such as shutdown timer being enabled and remaining time to shutdown). World peers will not attempt to offer clients use of zones that are moving to a shutdown state.
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2025-09-05 11:07:54 -04:00 |
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Zone
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code warning fixes
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2025-03-05 08:37:52 -05:00 |
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Appearances.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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classes.cpp
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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classes.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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client.cpp
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don't allow ChangeLevel function to move forward unless we are in zone and have the zone set
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2025-09-12 18:53:30 -04:00 |
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client.h
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don't send client spawn updates until they are connected to zone and spawn structs are set
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2025-09-10 20:31:33 -04:00 |
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ClientPacketFunctions.cpp
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Reduce log spam in the world server
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2025-06-20 07:36:48 -04:00 |
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ClientPacketFunctions.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Combat.cpp
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Protection around process combat or heroic ops while zoning or not in zone to address Issue #56
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2025-09-04 08:44:37 -04:00 |
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Combat.h
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Zone ruleset_id support for most rules
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2024-10-20 09:35:41 -04:00 |
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EffectFlags.h
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LUA RemoveSpell(Spawn, spell_id, ..) added, Illusion is a control effect, Redesign of control effects, immunities, effect flags away from mutex lists
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2025-08-25 09:18:34 -04:00 |
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Entity.cpp
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Enforce regen refresh after combat, avoid loot method being out of range
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2025-08-27 07:42:20 -04:00 |
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Entity.h
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Enforce regen refresh after combat, avoid loot method being out of range
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2025-08-27 07:42:20 -04:00 |
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Factions.cpp
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Factions.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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GroundSpawn.cpp
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Collecting -> collect needs hardcode since GetHarvestMessageName strangely overrides it to gather (intentionally?)
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2025-09-03 10:51:55 -04:00 |
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GroundSpawn.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Languages.cpp
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Languages.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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LoginServer.cpp
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Don't allow an account to have multiple characters logged in at the same time unless admin status > 100
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2025-06-17 08:13:16 -04:00 |
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LoginServer.h
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Project Nebulark Part 1, So much to list, this is a rough summary
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2024-11-18 11:13:04 -05:00 |
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LuaFunctions.cpp
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LUA Function to limit kill updates to self (killer of the spawn) not all members of the group
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2025-09-01 18:55:37 -04:00 |
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LuaFunctions.h
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LUA Function to limit kill updates to self (killer of the spawn) not all members of the group
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2025-09-01 18:55:37 -04:00 |
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LuaInterface.cpp
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LUA Function to limit kill updates to self (killer of the spawn) not all members of the group
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2025-09-01 18:55:37 -04:00 |
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LuaInterface.h
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LUA RemoveSpell(Spawn, spell_id, ..) added, Illusion is a control effect, Redesign of control effects, immunities, effect flags away from mutex lists
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2025-08-25 09:18:34 -04:00 |
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makefile
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Added -llua5.4 as a LD_FLAG for Debian 13
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2025-09-02 12:43:47 -06:00 |
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makefile.discord
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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MutexHelper.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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MutexList.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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MutexMap.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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MutexVector.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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net.cpp
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Chat channels (join channel, send messages) and house peering capabilities
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2025-08-30 09:29:46 -04:00 |
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net.h
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address peer listing having multiple of the same addresses (So we can just list all in the same server_config instead of many dirs with their own server_config)
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2024-12-02 19:03:13 -05:00 |
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NPC.cpp
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Vault, Broker support for DoF, KoS, AoM. Shop support for DoF, KoS.
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2025-07-26 07:10:07 -04:00 |
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NPC.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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NPC_AI.cpp
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reset power with hp on runback
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2025-09-01 11:07:45 -04:00 |
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NPC_AI.h
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Added LUA Function to adjust hate position up or down: AdjustHatePosition(Caster, NPC, Increase) increase is boolean, true to increase, false to decrease
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2025-08-02 06:35:03 -04:00 |
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Object.cpp
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Vault, Broker support for DoF, KoS, AoM. Shop support for DoF, KoS.
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2025-07-26 07:10:07 -04:00 |
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Object.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Player.cpp
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handle possible condition where the orig packet sizing is larger than the xor
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2025-09-07 19:04:50 -04:00 |
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Player.h
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resize original packets for XOR packet encoding to avoid buffer overrun
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2025-09-07 16:35:12 -04:00 |
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PlayerGroups.cpp
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logging to track what group member helps us decide the zone instance we enter
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2025-08-30 06:35:38 -04:00 |
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PlayerGroups.h
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DB async query synching to peers, code/logging cleanup
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2025-06-29 14:03:23 -04:00 |
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Quests.cpp
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LUA Function to limit kill updates to self (killer of the spawn) not all members of the group
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2025-09-01 18:55:37 -04:00 |
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Quests.h
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LUA Function to limit kill updates to self (killer of the spawn) not all members of the group
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2025-09-01 18:55:37 -04:00 |
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races.cpp
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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races.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Sign.cpp
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Vault, Broker support for DoF, KoS, AoM. Shop support for DoF, KoS.
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2025-07-26 07:10:07 -04:00 |
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Sign.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Skills.cpp
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Skills.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Spawn.cpp
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resize original packets for XOR packet encoding to avoid buffer overrun
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2025-09-07 16:35:12 -04:00 |
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Spawn.h
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Enforce regen refresh after combat, avoid loot method being out of range
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2025-08-27 07:42:20 -04:00 |
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SpawnLists.h
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Added support to create duplicated zones of public zones (non city zone). Additionally spawn locations can be limited to the primary public zone and not replicated (for epics).
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2024-12-23 08:46:11 -05:00 |
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SpellProcess.cpp
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Protection around process combat or heroic ops while zoning or not in zone to address Issue #56
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2025-09-04 08:44:37 -04:00 |
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SpellProcess.h
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Protection around process combat or heroic ops while zoning or not in zone to address Issue #56
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2025-09-04 08:44:37 -04:00 |
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Spells.cpp
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Fix #38 address issues with food/drink cross zone
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2025-06-26 18:27:35 -04:00 |
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Spells.h
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Fix #38 address issues with food/drink cross zone
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2025-06-26 18:27:35 -04:00 |
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Titles.cpp
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Titles.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Trade.cpp
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PrintPacket cleanup
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2025-08-17 10:50:33 -04:00 |
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Trade.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Transmute.cpp
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Transmute.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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Variables.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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VisualStates.h
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Added support for the spawn_anim to be converted and accurate for earlier clients like KoS and DoF, when spawning skeletons, zombies so on their animation is now present
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2025-05-23 17:11:57 -04:00 |
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Widget.cpp
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Vault, Broker support for DoF, KoS, AoM. Shop support for DoF, KoS.
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2025-07-26 07:10:07 -04:00 |
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Widget.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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World.cpp
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Updated /zone active command to contain more data (such as shutdown timer being enabled and remaining time to shutdown). World peers will not attempt to offer clients use of zones that are moving to a shutdown state.
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2025-09-05 11:07:54 -04:00 |
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World.h
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need to keep a counter track of the function calls in case multiple clients are involved at one time
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2025-09-05 10:16:13 -04:00 |
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WorldDatabase.cpp
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Log if we error loading spells
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2025-09-10 20:31:42 -04:00 |
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WorldDatabase.h
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character properties not hard coded are now dynamically fed into the info struct string, we can now SetInfoStruct(Player, "somevar", "avalue") and it will save to the DB to persist cross zone with GetInfoStruct(Player, "somevar")
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2025-08-18 13:56:53 -04:00 |
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WorldTCPConnection.h
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EQ2Emu Source Base July 2024
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2024-07-22 08:52:28 -04:00 |
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zoneserver.cpp
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don't send client spawn updates until they are connected to zone and spawn structs are set
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2025-09-10 20:31:33 -04:00 |
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zoneserver.h
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Updated /zone active command to contain more data (such as shutdown timer being enabled and remaining time to shutdown). World peers will not attempt to offer clients use of zones that are moving to a shutdown state.
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2025-09-05 11:07:54 -04:00 |