mirror of
https://github.com/EQMacEmu/magelo
synced 2026-08-21 00:26:05 -04:00
107 lines
4.2 KiB
PHP
107 lines
4.2 KiB
PHP
<?php
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* Portions of this program are derived from publicly licensed software
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* projects including, but not limited to phpBB, Magelo Clone,
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* EQEmulator, EQEditor, and Allakhazam Clone.
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*
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* Author:
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* Maudigan(Airwalking)
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*
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* September 26, 2014 - Maudigan
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* Updated character table name
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* repaired double carriage returns through whole file
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* September 28, 2014 - Maudigan
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* added code to monitor database performance
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* altered character profile initialization to remove redundant query
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***************************************************************************/
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define('INCHARBROWSER', true);
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include_once("include/config.php");
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include_once("include/debug.php");
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include_once("include/sql.php");
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include_once("include/profile.php");
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include_once("include/global.php");
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include_once("include/language.php");
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include_once("include/functions.php");
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global $game_db;
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//if character name isnt provided post error message and exit
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if(!$_GET['char']) message_die($language['MESSAGE_ERROR'],$language['MESSAGE_NO_CHAR']);
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else $charName = $_GET['char'];
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//character initializations - rewritten 9/28/2014
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$char = new profile($charName); //the profile class will sanitize the character name
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$charID = $char->char_id();
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$name = $char->GetValue('name');
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$mypermission = GetPermissions($char->GetValue('gm'), $char->GetValue('anon'), $char->char_id());
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//block view if user level doesnt have permission
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if ($mypermission['corpses'] && !isAdmin()) message_die($language['MESSAGE_ERROR'],$language['MESSAGE_ITEM_NO_VIEW']);
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// pull the characters corpses from the DB
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$query = "SELECT zone.short_name, zone.id, character_corpses.is_buried, character_corpses.x, character_corpses.y, character_corpses.is_rezzed, character_corpses.time_of_death FROM zone, character_corpses WHERE character_corpses.charid = ".$charID." AND zone.id = character_corpses.zone_id ORDER BY character_corpses.time_of_death DESC;";
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if (defined('DB_PERFORMANCE')) dbp_query_stat('query', $query); //added 9/28/2014
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$results = $game_db->query($query);
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if (!numRows($results)) message_die($language['CORPSE_CORPSES']." - ".$name,$language['MESSAGE_NO_CORPSES']);
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//drop page
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$d_title = " - ".$name.$language['PAGE_TITLES_CORPSE'];
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include("include/header.php");
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//build body template
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$template->set_filenames(array(
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'corpse' => 'corpse_body.tpl')
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);
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$template->assign_vars(array(
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'TLP' => $tlp ? "&tlp=1" : "",
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'NAME' => $name,
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'L_REZZED' => $language['CORPSE_REZZED'],
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'L_TOD' => $language['CORPSE_TOD'],
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'L_LOC' => $language['CORPSE_LOC'],
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'L_MAP' => $language['CORPSE_MAP'],
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'L_CORPSES' => $language['CORPSE_CORPSES'],
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'L_AAS' => $language['BUTTON_AAS'],
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'L_KEYS' => $language['BUTTON_KEYS'],
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'L_FLAGS' => $language['BUTTON_FLAGS'],
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'L_SKILLS' => $language['BUTTON_SKILLS'],
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'L_CORPSE' => $language['BUTTON_CORPSE'],
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'L_FACTION' => $language['BUTTON_FACTION'],
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'L_BOOKMARK' => $language['BUTTON_BOOKMARK'],
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'L_INVENTORY' => $language['BUTTON_INVENTORY'],
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'L_CHARMOVE' => $language['BUTTON_CHARMOVE'],
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'L_DONE' => $language['BUTTON_DONE'])
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);
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//dump corpses
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foreach($results AS $row) {
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$template->assign_block_vars("corpses", array(
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'REZZED' => ((!$row['rezzed']) ? "0":"1"),
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'TOD' => $row['timeofdeath'],
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'LOC' => (($row['isburried']) ? "(burried)":"(".floor($row['y']).", ".floor($row['x']).")"),
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'ZONE' => (($row['isburried']) ? "shadowrest":$row['short_name']),
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'ZONE_ID' => $row["zoneidnumber"],
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'X' => floor($row['y']),
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'Y' => floor($row['x']))
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);
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}
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$template->pparse('corpse');
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$template->destroy;
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//added to monitor database performance 9/28/2014
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if (defined('DB_PERFORMANCE')) print dbp_dump_buffer('query');
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include("include/footer.php");
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?>
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