function event_click_door(e) local id = e.door:GetDoorID(); if ( id == 7 ) then local qglobals = eq.get_qglobals(e.self); if ( qglobals.bertox_key ) then e.self:MovePC(200, 0, -16, -290, 128*2); if ( e.self:GetPet().valid ) then if ( e.self:GetPet():Charmed() ) then e.self:GetPet():BuffFadeByEffect(22); -- charm else e.self:GetPet():GMMove(0, -16, -290, 0); end end eq.get_entity_list():RemoveFromHateLists(e.self); end end end