function event_spawn(e) eq.set_timer("pick_up", 2000); end function event_timer(e) if ( e.timer == "pick_up" ) then while ( e.self:CheckGround() ) do e.self:Emote("picks up something from the ground."); end end end function event_say(e) if(e.message:findi("hail")) then e.self:Say("What are you doing down here? This is a dangerous place. We are only here to finish off any enemies of [the Circle] who escape the sharks."); elseif(e.message:findi("circle")) then e.self:Say("What? Why the Circle of Unseen Hands, of course!"); e.other:Faction(e.self,223,-5); -- Faction: Circle of Unseen Hands end end