function event_say(e) if(e.message:findi("hail")) then e.self:Say("Welcome to Shadow Haven, adventurer. You are entering the Fordel Quarter."); end end function event_combat(e) if(e.joined) then eq.set_timer("combatsay",300000); else eq.stop_timer("combatsay"); end end function event_timer(e) e.self:Say("A fool you are indeed to test your fighting skills to mine! You shall now die by my blade!"); end function event_death_complete(e) eq.stop_timer("combatsay"); end