eqmac-quests/crystal/Guard_Slacey.lua
regneq b5ef461273 Added crystal caverns dialogue, some freeport dialogues and other guard dialogue. Fixed up a couple faction requirement messages for quests
fixed a faction id mixup on groflah, small dialogue addition and fix
fixed a couple minimum faction requirements for quests
added depop timer to the roaming named cycles in the caves in qrg
undoing the depop script, they despawn based on pathing
added dialogues, fixed some quest faction and rewards etc
fixed miners cap quest faction requirements and dialogue
2023-09-18 10:54:16 -07:00

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Lua

function event_say(e)
if(e.message:findi("hail")) then
e.self:Say("Shhh... listen. Can you hear them? They are very close.");
elseif(e.message:findi("close")) then
e.self:Say("What?!? You mean you...");
if(eq.get_entity_list():IsMobSpawnedByNpcTypeID(121026)) then
eq.get_entity_list():GetMobByNpcTypeID(121026):Say("Now don't get all in an up roar Slacey. These visitors have no clue what it is like down here. Unless of course, they have talked to the Captain!");
e.self:Say("You are right, Evercold. You should go see the Captain to fully understand what is going on here.");
end
end
end
function event_signal(e)
e.self:Emote("blushes. Be nice Evercold.");
end
function event_trade(e)
local item_lib = require("items");
item_lib.return_items(e.self, e.other, e.trade)
end