flavor text for tox

This commit is contained in:
proxeeus 2023-03-28 16:08:43 +02:00
parent 17bd1141e2
commit 71a4e6bed1
5 changed files with 46 additions and 9 deletions

View file

@ -2,4 +2,12 @@ sub EVENT_WAYPOINT_ARRIVE{
if($wp==2){
quest::SetRunning(1);
}
}
}
sub EVENT_COMBAT {
if ($combat_state == 1) {
quest::say("Bash 'n Smash! Smash 'n Bash! Now ur face are luk like trash!");
}
}

View file

@ -8,4 +8,10 @@ sub EVENT_WAYPOINT_ARRIVE{
if($wp==2){
quest::SetRunning(0);
}
}
sub EVENT_COMBAT {
if ($combat_state == 1) {
quest::say("Prepare to die, infidel!!");
}
}

View file

@ -1,6 +1,13 @@
sub EVENT_SAY {
if($text=~/Hail/i){
quest::say("Hail. $name! Be careful out in Toxxulia Forest! There are many venomous creatures out here. If things get too scary for you. run back to us and we shall take care of the threat."); }
}
#END of FILE Zone:tox ID:38124 -- Sentinel_Drom
quest::say("Hail, $name! Be careful out in Toxxulia Forest! There are many venomous creatures out here. If things get too scary for you, run back to us and we shall take care of the threat.");
}
}
sub EVENT_COMBAT {
if ($combat_state == 1) {
quest::say("Prepare to die, infidel!!");
}
}

View file

@ -1,6 +1,13 @@
sub EVENT_SAY {
if($text=~/Hail/i){
quest::say("Hail. good citizen! You are safe when you are near a sentinel of the High Guard. Feel free to rest and recuperate."); }
if($text=~/Hail/i){
quest::say("Hail, good citizen! You are safe when you are near a sentinel of the High Guard. Feel free to rest and recuperate.");
}
}
sub EVENT_COMBAT {
if ($combat_state == 1) {
quest::say("Prepare to die, infidel!!");
}
}
#END of FILE Zone:tox ID:38123 -- Sentinel_Flavius

View file

@ -1,6 +1,15 @@
sub EVENT_SAY {
if($text=~/Hail/i){
quest::say("I have no time to answer questions. whelp! Now. leave this place before the sting of death finds the life in your veins!"); }
quest::say("I have no time to answer questions, whelp! Now, leave this place before the sting of death finds the life in your veins!"); }
}
#END of FILE Zone:tox ID:4508 -- Shintar_Vinlail
sub EVENT_DEATH_COMPLETE {
quest::say("My comrades will avenge my death.");
}
sub EVENT_COMBAT {
if ($combat_state == 1) {
quest::say("That was not a very intelligent thing to do.");
}
}