--- title: objects / reload_object --- # reload_object ### NAME reload_object() - return an object to its just-loaded state ### SYNOPSIS void reload_object( object ob ); ### DESCRIPTION When reload_object() is called on 'ob', all the driver-maintained prop‐ erties are re-initialized (heart_beat, call_outs, light, shadows, etc), all variables are re-initialized, and create() is called. It has a similar effect to destructing/reloading the object, however, no disk access or parsing is performed. ### SEE ALSO recompile_object(3), export_uid(3), new(3), clone_object(3), destruct(3)