local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_ENERGYAREA) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) function onGetFormulaValues(player, level, magicLevel) local min = (level / 5) + (magicLevel * 2.2) + 12 local max = (level / 5) + (magicLevel * 3.4) + 21 return -min, -max end combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") local spell = Spell(SPELL_INSTANT) function spell.onCastSpell(creature, variant) return combat:execute(creature, variant) end spell:group("attack", "special") spell:id(149) spell:name("Lightning") spell:words("exori amp vis") spell:level(55) spell:mana(60) spell:range(5) spell:needCasterTargetOrDirection(true) spell:blockWalls(true) spell:cooldown(8000) spell:groupCooldown(2000, 8000) spell:vocation("sorcerer;true", "master sorcerer;true") spell:register()