local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false) local skill = Condition(CONDITION_ATTRIBUTES) skill:setParameter(CONDITION_PARAM_TICKS, 13000) skill:setParameter(CONDITION_PARAM_SKILL_SHIELDPERCENT, 220) skill:setParameter(CONDITION_PARAM_BUFF_SPELL, true) combat:addCondition(skill) local cooldownAttackGroup = Condition(CONDITION_SPELLGROUPCOOLDOWN) cooldownAttackGroup:setParameter(CONDITION_PARAM_SUBID, 1) cooldownAttackGroup:setParameter(CONDITION_PARAM_TICKS, 10000) combat:addCondition(cooldownAttackGroup) local pacified = Condition(CONDITION_PACIFIED) pacified:setParameter(CONDITION_PARAM_TICKS, 10000) combat:addCondition(pacified) local spell = Spell(SPELL_INSTANT) function spell.onCastSpell(creature, variant) return combat:execute(creature, variant) end spell:group("support") spell:id(132) spell:name("Protector") spell:words("utamo tempo") spell:level(55) spell:mana(200) spell:isAggressive(false) spell:isSelfTarget(true) spell:cooldown(2000) spell:groupCooldown(2000) spell:vocation("knight;true", "elite knight;true") spell:register()