forgottenserver/data/lib/core/town.lua
2024-11-04 20:43:53 -03:00

26 lines
495 B
Lua

Town = {}
Town.__index = Town
setmetatable(Town, {
__call = function(self, idOrName)
local towns = Game.getTowns()
for _, town in ipairs(towns) do
if town:getId() == idOrName or town:getName() == idOrName then
return town
end
end
return nil
end
})
function Town:getId()
return self.id
end
function Town:getName()
return self.name
end
function Town:getTemplePosition()
return self.templePosition
end