- Fix a bug where the game could crash when switching properties.
- Global Tuning: Tuning that is sent as soon as the player logs in, and
is available in city view.
- Tuning Presets: Tuning that can be applied as part of an ingame timed
event. This can include tuning for motives, object payouts, skill speed
and more - and allows all of these things to be automatically changed
while the server is running.
- Admin API for Events. (should make things easier on other M.O.M.I. ;)
)
- Tuning changes while the server is running now immediately update any
lots that are open. (fixes dynamic payouts not updating til a lot
restart)
- Interpolation for slot-slot movement. Very simple right now - could be
improved for things like table slots.
- Hidden objects (like the go here destination) no longer update
shadows, causing a stutter.
- New collision test function - should be helpful finding the desyncs
that have been hitting popular lots.
- Fix object shadows when shadows for surrounding lots are enabled
- Terrain Force logic now uses global tuning.
- "Community" category flag can now be set by Volcanic.