- Experimental Simantics -> C# AOT Compiler (JIT soon)
- Optimised movement of objects (specifically large multitile ones)
- Optimised routing through rooms with many obstacles
- Optimisations throughout VM
- Lighting Changes
- New roof geometry with covered edges. Optional parallax mapping (wip)
- Bulletin Board for nhoods
- more stuff
Needs a lot of testing
See discord for more information.
Chat overhaul, data service optimisation, state sync overhaul, bugfixes,
simitone stuff.
Will probably change commit strategy after this. (since these 209 change
commits are really stupid)