freeso/TSOClient/FSO.IDE/Common/Debug3DControl.Designer.cs
RHY3756547 06875fcb23 [3D] Add 3D mode
- Use (-3d) launch parameter (or use the freeso launcher) to activate 3D
mode. The first time the game runs it will freeze heavily joining a lot
- you must wait it out while the meshes generate.
- Fixed an issue where objects that were deleted could reappear on a lot
after a server or lot crash. (all invalid objects will be removed from a
lot immediately!)
- Fixed 2 sim interactions cancelling too quickly
- Fixed ghost and sim leaving transparency
- Fixed a crash that could happen with the game comp card thing
- Fixed serenade occasionally attempting to increase the motives of an
inanimate object and throwing an exception
- Fixed 1 person whisper causing an exception
- Fixed lit sprites in advanced 2D lighting mode
- Added 3D shadows for walls, which also work in 2D mode
- Added 3D mesh replacements for volcanic. These can be in
Content/MeshReplace, or in the object iff itself.
- Added mouse wheel scroll for 2D mode.
- Lots no longer run in the background after "crashing"
- Lots take longer to enter a crashed state.
2017-09-01 00:53:41 +01:00

37 lines
1.1 KiB
C#

namespace FSO.IDE.Common
{
partial class Debug3DControl
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
}
#endregion
}
}