mirror of
https://github.com/riperiperi/FreeSO
synced 2026-08-13 20:26:13 -04:00
- The nightclub job is now available. Four complex plugins driving the gameplay and a whole new play strategy built around finding the right patterns. - Blackjack object is now available, thanks to The Architect and Raeven for creating this complex EOD completely from scratch! - Volcanic now has a sound browser. - Volcanic can now generate, export and import BMP thumbnails for objects. - Added (late) anniversary object. - Added NPC caretaker for community lots, by Raeven. - Admin API for obtaining lot data from server, and uploading *.fsof. - NPCs at job lots now have no collision. (they will still try to avoid standing in the same physical position) - Fix a problem where some 3D meshes would regenerate even if they were already generated. - Roof textures now use mipmaps. Job matchmaker improvements: - users cannot join a job lot with someone who has ignored them, or vice versa. - when the above situation is met coming from a taxi, the lot with the ignored user will be skipped in the search. (likely creating a separate job lot). - matchmaker now knows when avatars leave a job lot - they are freed up to connect to another (possibly higher level), and people coming from taxis can join the instance they left. - matchmaker can now put people together on the same lot group (eg. level 9-10 diner, or 7-10 nightclub), but with different levels. - max working players on a lot is now a hard limit, even when joining via follow. (excluding admins) Bugfixes: - HIT sound improvements. Dishwasher sound no longer loops, some sounds now loop correctly. Sounds with interrupts or attribute based indexing now work. - Preparing a meal no longer destroys all interactions queued (Push Interaction fix for "prepare" action on food). - Fixes Issues #94, #91, #65. (idle animations, moonwalk, text box crash, chat focus) Other: - Lot Facade Generation - Objects can now be untradable/unsellable. - Interactions that you have unlocked now show with yellow text, instead of being followed by ;1. - Number keys change speed in sandbox instead of numpad.
176 lines
No EOL
7.7 KiB
C#
176 lines
No EOL
7.7 KiB
C#
namespace FSO.IDE.EditorComponent
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{
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partial class VarSoundSelect
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(VarSoundSelect));
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this.AddButton = new System.Windows.Forms.Button();
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this.CancelBtn = new System.Windows.Forms.Button();
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this.SelectAnim = new System.Windows.Forms.Button();
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this.pictureBox1 = new System.Windows.Forms.PictureBox();
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this.SearchBox = new System.Windows.Forms.TextBox();
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.AllList = new System.Windows.Forms.ListBox();
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this.MyList = new System.Windows.Forms.ListBox();
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this.RemoveButton = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
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this.SuspendLayout();
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//
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// AddButton
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//
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this.AddButton.Location = new System.Drawing.Point(12, 426);
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this.AddButton.Name = "AddButton";
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this.AddButton.Size = new System.Drawing.Size(196, 23);
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this.AddButton.TabIndex = 1;
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this.AddButton.Text = "Add to Sound Set ->";
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this.AddButton.UseVisualStyleBackColor = true;
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this.AddButton.Click += new System.EventHandler(this.AddButton_Click);
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//
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// CancelBtn
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//
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this.CancelBtn.Location = new System.Drawing.Point(214, 397);
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this.CancelBtn.Name = "CancelBtn";
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this.CancelBtn.Size = new System.Drawing.Size(195, 23);
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this.CancelBtn.TabIndex = 2;
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this.CancelBtn.Text = "Cancel";
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this.CancelBtn.UseVisualStyleBackColor = true;
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this.CancelBtn.Click += new System.EventHandler(this.CancelBtn_Click);
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//
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// SelectAnim
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//
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this.SelectAnim.Location = new System.Drawing.Point(214, 426);
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this.SelectAnim.Name = "SelectAnim";
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this.SelectAnim.Size = new System.Drawing.Size(195, 23);
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this.SelectAnim.TabIndex = 3;
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this.SelectAnim.Text = "Select This Sound";
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this.SelectAnim.UseVisualStyleBackColor = true;
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this.SelectAnim.Click += new System.EventHandler(this.SelectAnim_Click);
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//
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// pictureBox1
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//
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this.pictureBox1.Image = global::FSO.IDE.Properties.Resources.search;
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this.pictureBox1.Location = new System.Drawing.Point(12, 29);
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this.pictureBox1.Name = "pictureBox1";
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this.pictureBox1.Size = new System.Drawing.Size(18, 19);
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this.pictureBox1.TabIndex = 5;
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this.pictureBox1.TabStop = false;
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//
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// SearchBox
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//
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this.SearchBox.Location = new System.Drawing.Point(36, 28);
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this.SearchBox.Name = "SearchBox";
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this.SearchBox.Size = new System.Drawing.Size(172, 20);
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this.SearchBox.TabIndex = 6;
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this.SearchBox.TextChanged += new System.EventHandler(this.SearchBox_TextChanged);
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(12, 12);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(60, 13);
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this.label1.TabIndex = 7;
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this.label1.Text = "All Sounds:";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(214, 22);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(63, 13);
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this.label2.TabIndex = 8;
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this.label2.Text = "Current Set:";
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//
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// AllList
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//
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this.AllList.FormattingEnabled = true;
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this.AllList.IntegralHeight = false;
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this.AllList.Location = new System.Drawing.Point(12, 54);
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this.AllList.Name = "AllList";
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this.AllList.Size = new System.Drawing.Size(196, 366);
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this.AllList.TabIndex = 9;
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this.AllList.SelectedIndexChanged += new System.EventHandler(this.AllList_SelectedIndexChanged);
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//
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// MyList
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//
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this.MyList.FormattingEnabled = true;
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this.MyList.IntegralHeight = false;
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this.MyList.Location = new System.Drawing.Point(214, 41);
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this.MyList.Name = "MyList";
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this.MyList.Size = new System.Drawing.Size(195, 350);
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this.MyList.TabIndex = 10;
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this.MyList.SelectedIndexChanged += new System.EventHandler(this.MyList_SelectedIndexChanged);
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//
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// RemoveButton
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//
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this.RemoveButton.Location = new System.Drawing.Point(334, 12);
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this.RemoveButton.Name = "RemoveButton";
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this.RemoveButton.Size = new System.Drawing.Size(75, 23);
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this.RemoveButton.TabIndex = 11;
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this.RemoveButton.Text = "Remove";
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this.RemoveButton.UseVisualStyleBackColor = true;
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this.RemoveButton.Click += new System.EventHandler(this.RemoveButton_Click);
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//
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// VarSoundSelect
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(422, 461);
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this.Controls.Add(this.RemoveButton);
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this.Controls.Add(this.MyList);
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this.Controls.Add(this.AllList);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.pictureBox1);
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this.Controls.Add(this.SearchBox);
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this.Controls.Add(this.SelectAnim);
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this.Controls.Add(this.CancelBtn);
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this.Controls.Add(this.AddButton);
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.Name = "VarSoundSelect";
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this.Text = "Select Sound (FWAV)";
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button AddButton;
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private System.Windows.Forms.Button CancelBtn;
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private System.Windows.Forms.Button SelectAnim;
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private System.Windows.Forms.PictureBox pictureBox1;
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private System.Windows.Forms.TextBox SearchBox;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.ListBox AllList;
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private System.Windows.Forms.ListBox MyList;
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private System.Windows.Forms.Button RemoveButton;
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}
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} |