mirror of
https://github.com/riperiperi/FreeSO
synced 2026-08-13 20:26:13 -04:00
- Direct control is now its own camera type, separate from Free Camera. - Direct control is now triggered by F10, or a button in live mode. Free Camera is still triggered by Tab. - Fixed an issue where the cursor would jitter when moving the camera in Direct Control. - Fixed an issue where sometimes the user would be forced into first person unexpectedly. - Fixed an issue where the direct control / freecam cursor was pushed up to the top left of the screen when Anti Alias was set to max (4x SSAA). - Fixed an issue where the camera position would lag behind the head position by a variable amount, causing the camera to appear to vibrate when looking down. - Fixed an issue with DPI scaling where the right mouse scrolling anchor graphic would appear in the wrong place. - Fix positioning with certain panels (EODs, query panel) with DPI scaling. |
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| .. | ||
| Parser | ||
| DoubleClick.cs | ||
| Font.cs | ||
| GameScreen.cs | ||
| IUIAutoSize.cs | ||
| IUIProcess.cs | ||
| Matrix2D.cs | ||
| MSDFFont.cs | ||
| MSDFFontVert.cs | ||
| MSDFRenderer.cs | ||
| TextRenderer.cs | ||
| TextStyle.cs | ||
| UICachedContainer.cs | ||
| UIContainer.cs | ||
| UIDebounce.cs | ||
| UIElement.cs | ||
| UIExternalContainer.cs | ||
| UIMaskedContainer.cs | ||
| UIScreen.cs | ||
| UISpriteBatch.cs | ||
| UITween.cs | ||