mirror of
https://github.com/riperiperi/FreeSO
synced 2026-08-13 20:26:13 -04:00
- desyncing once no longer causes you to resync every 30 seconds - resync correctly restores animation state (this never worked - not sure how we didnt catch this before) - fixed object temps getting slammed by check trees. there still might be a bug with the scheduler |
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| .. | ||
| Properties | ||
| EmptyClass.cs | ||
| System.Drawing.csproj | ||