mirror of
https://github.com/riperiperi/FreeSO
synced 2026-08-13 20:26:13 -04:00
- Fix a bug where the game could crash when switching properties. - Global Tuning: Tuning that is sent as soon as the player logs in, and is available in city view. - Tuning Presets: Tuning that can be applied as part of an ingame timed event. This can include tuning for motives, object payouts, skill speed and more - and allows all of these things to be automatically changed while the server is running. - Admin API for Events. (should make things easier on other M.O.M.I. ;) ) - Tuning changes while the server is running now immediately update any lots that are open. (fixes dynamic payouts not updating til a lot restart) - Interpolation for slot-slot movement. Very simple right now - could be improved for things like table slots. - Hidden objects (like the go here destination) no longer update shadows, causing a stutter. - New collision test function - should be helpful finding the desyncs that have been hitting popular lots. - Fix object shadows when shadows for surrounding lots are enabled - Terrain Force logic now uses global tuning. - "Community" category flag can now be set by Volcanic. |
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| .. | ||
| changes | ||
| fso_auth_tickets.sql | ||
| fso_avatars.sql | ||
| fso_db_changes.sql | ||
| fso_lots.sql | ||
| fso_objects.sql | ||
| fso_shards.sql | ||
| fso_transactions.sql | ||
| fso_users.sql | ||
| manifest.json | ||