freeso/TSOClient/FSO.Server.Database/DatabaseScripts/changes/0027_tuning_presets.sql
riperiperi 6cefa618af [Simantics, Server] Substantial Backend Improvements
- Fix a bug where the game could crash when switching properties.
- Global Tuning: Tuning that is sent as soon as the player logs in, and
is available in city view.
- Tuning Presets: Tuning that can be applied as part of an ingame timed
event. This can include tuning for motives, object payouts, skill speed
and more - and allows all of these things to be automatically changed
while the server is running.
- Admin API for Events. (should make things easier on other M.O.M.I. ;)
)
- Tuning changes while the server is running now immediately update any
lots that are open. (fixes dynamic payouts not updating til a lot
restart)
- Interpolation for slot-slot movement. Very simple right now - could be
improved for things like table slots.
- Hidden objects (like the go here destination) no longer update
shadows, causing a stutter.
- New collision test function - should be helpful finding the desyncs
that have been hitting popular lots.
- Fix object shadows when shadows for surrounding lots are enabled
- Terrain Force logic now uses global tuning.
- "Community" category flag can now be set by Volcanic.
2019-06-22 22:17:31 +01:00

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SQL

CREATE TABLE `fso_tuning_presets` (
`preset_id` INT NOT NULL AUTO_INCREMENT,
`name` VARCHAR(128) NULL,
`description` VARCHAR(1000) NULL,
`flags` INT NOT NULL DEFAULT 0,
PRIMARY KEY (`preset_id`))
COMMENT = 'Presets are collections of tuning info that can be applied and removed at the same time as part of an event.';
CREATE TABLE `fso_tuning_preset_items` (
`item_id` INT NOT NULL AUTO_INCREMENT,
`preset_id` INT NOT NULL,
`tuning_type` VARCHAR(128) NOT NULL,
`tuning_table` INT NOT NULL,
`tuning_index` INT NOT NULL,
`value` FLOAT NOT NULL,
PRIMARY KEY (`item_id`),
INDEX `fso_preset_item_to_preset_fk_idx` (`preset_id` ASC),
CONSTRAINT `fso_preset_item_to_preset_fk`
FOREIGN KEY (`preset_id`)
REFERENCES `fso_tuning_presets` (`preset_id`)
ON DELETE CASCADE
ON UPDATE CASCADE)
COMMENT = 'Individual tuning items that belong to a preset configuration, to be applied as a group. Similar to fso_tuning, built to copy right into it.';