gdle/Source/ServerObjectMaint.h

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#pragma once
class CPhysicsObj;
class CServerObjectMaint
{
public:
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void GotoLostCell(CPhysicsObj *, uint32_t);
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void RemoveFromLostCell(CPhysicsObj *);
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void AddObjectToBeDestroyed(uint32_t);
void RemoveObjectToBeDestroyed(uint32_t);
CPhysicsObj *GetObject(uint32_t object_id);
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};