Fixed additional delay for Melee and Missile attacks due to attack_power to be added in setup() rather than repeat attacks.
Fix missile attacks to fire if target is already in attack cone rather than forcing a turn to every time.
Fix Dual Wield left and right hand attacks when Melee_Attack packet is resent while attacking.
Fix for MovementParameters bitfield in 0xF74C to match retail pcaps. Fix desiredHeading in 0xF74C.