Code Munkey
3c24b14ae3
Gcc clang fixes
2020-04-30 16:58:53 +00:00
Michael Rath
c96d0517b4
Runtime changing of xp multiplers - See ConfigCommands.cpp
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ElementalModFix for red text
Error message fix for when attacked by PK when NPK
2020-04-29 00:15:00 -07:00
Zarto
99386783bf
Fix for encoutnered conflict while merging updates to Refuse_Give Emotes
2020-04-29 01:06:18 -04:00
Zarto
c58767e199
Revert "Add dead code flagging comments"
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This reverts commit 0ae6df4e061a621b5127434be4adb25a8fe2ce78.
2020-04-29 04:02:09 +00:00
Zarto
5f98a47e56
Fix RefuseEmote_Trigger
2020-04-26 22:20:06 +00:00
Michael Rath
2221bc0db8
Removed weild requirements on armor and weapons for mobs.
2020-03-28 15:41:45 -07:00
Michael Rath
3e870d5dfe
Hotfixes from RC
2020-03-21 09:23:59 -07:00
Morosity
0e982f03d6
DF Bleeds are "owned" by player now
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bonus: options fix for showing cloaks
2020-02-26 17:36:19 +00:00
Scribble
7f50d4d214
Fix wonky mobs
2019-12-19 16:07:24 -05:00
morosity
ff000d45b5
Final 1.33.4 updates
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On branch TestServer
Your branch is ahead of 'origin/TestServer' by 1 commit.
(use "git push" to publish your local commits)
Changes to be committed:
modified: Source/Client.cpp
modified: Source/ClientCommands.cpp
modified: Source/Monster.cpp
modified: Source/weenie/PetDevice.cpp
Changes not staged for commit:
modified: Bin/server.cfg
Untracked files:
Bin/runserver.sh
2019-12-14 22:00:28 -05:00
Morosity
b6b7a3565e
Character Delete timer & Restore ability
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Character delete time via config (default 1 hour)
Cleaned up some text messages to correct error int
New /getemail & /setemail for account security
Use of setemail is once per account only
Login screen will start to highlight last played char
Only if house owner is deleted will house be lost
2019-11-23 20:34:53 +00:00
Morosity
06680d33ca
Reverting new combat timer until better way to address functionality without exploiting is done
2019-10-27 17:58:43 +00:00
Yonneh
9fa2201d47
Fix Alt Currencies.
2019-10-27 17:56:23 +00:00
Michael Rath
c200fb93af
Tried a couple of things to clean up power level attack changes but didnt like.
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Copied final process to missile attacks
2019-10-06 16:06:30 -07:00
Michael Rath
03b62a3d39
Update timer used for attacks to accomodate for manual adjustments in normal mode to attack power.
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Will still cause attacks to stop if adjusted too high or too frequently until melee combat redux is complete
2019-10-06 08:35:22 -07:00
Michael Rath
0f1cc5ad74
Fix stacks
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Splitting in inventory
Splitting to sell in vendor window
2019-10-05 15:41:26 -07:00
Morosity
efb0cec188
On wield dont send extra CreateObject message to owner
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On unwield send to surrounding to remove "double weapon in same slot"
2019-10-02 02:47:23 +00:00
Morosity
9caa46e4af
Player option to show combat pet damage
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/petdamage on
/petdamage off
2019-09-29 01:51:54 +00:00
Code Munkey
a6518750e3
Item set fixes
2019-09-20 08:19:44 +00:00
Yonneh
db2fb0daea
Experience Overflowing past 275
2019-09-18 02:53:46 +00:00
Michael Rath
2717228a79
Adding melee & missile combat swing timer
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Cant be PKL on PK only server
2019-09-14 12:53:36 -07:00
Code Munkey
54283c5263
For He's a Jolly Good Fellow
2019-09-03 14:18:02 +00:00
Code Munkey
8cb1fdaf34
Item xp
2019-07-30 02:19:05 +00:00
Michael Rath
fc074d87e3
DOT Fixes
2019-07-11 09:35:09 -07:00
Michael Rath
19b0ac6833
Void, Dirty Fighting, and you
2019-07-07 15:49:54 -07:00
Code Munkey
c86c4fa0df
Linux support
2019-07-07 20:56:15 +00:00
Michael Rath
7d845589d3
...and the Void looked back
2019-07-07 11:39:24 -07:00
Morosity
308b173c06
Encapsulated Spirits in loot
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Cant sell Retained or "unsellable" items
Empty corpses decay immediately - pyreal only after corpse open or if timer > 1 hour
Can reverse friends - A friend B and B can now friend A
Updated messages for tailoring unable to tailor
Add Aug bonus for Lum
Player corpse last 5 min per level with 1 hour min (Per wiki unless someone shows patch notes)
2019-06-12 04:15:28 +00:00
Michael Rath
7f326632b2
Use TARGETING_TACTIC_INT
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Summoned mobs need set to 64 for Nearest
2019-05-29 17:04:25 -07:00
Lance the Sly
d605332df6
corrected give_emote randomization selection code
2019-05-20 18:02:14 +00:00
Michael Rath
95356bf538
Combat pet damage crash fix
2019-05-12 10:54:25 -07:00
Code Munkey
af71584540
Inventory robustness
2019-05-01 21:14:45 +00:00
LikeableLime
e3e13df924
Initial Commit
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Ratings
Sneak/Reck
2019-04-22 22:19:31 +00:00
Morosity
6f0faea340
Removing the Physics script offset so value for INT30 aligns with retail
2019-04-13 18:19:31 +00:00
Phenyl
92eadf8f4d
recovered from gitshit
2019-03-16 22:46:13 -07:00
LikeableLime
417acaff29
nullptr check.
2019-03-09 20:46:32 +00:00
Morosity
acf7561e7d
Merge branch 'XPMultipliers' into 'TestServer'
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Allow rewards affected by Multipliers to reward more than 2^31 XP or Luminance
See merge request Scribble/gdlenhanced!349
2019-03-08 04:31:12 +00:00
LikeableLime
2001a75549
FIX: Melee/Missile combat fixes.
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Fix backpedaling/moonwalking for missile and melee using m_bCancelAttack to stop backwards movement after cancel attack event.
Moved Dual Wield attack speed mod to work with power > 75%.
Allow processing of new attack packet if target, height, or power changes.
2019-03-07 03:53:59 +00:00
Morosity
c285589aae
1.27 hotfixes
2019-02-26 22:24:48 +00:00
Michael Rath
ba43c7fcda
1.28 build fixes
2019-02-26 13:23:25 -08:00
Morosity
da8a2e966c
Limit house saves to when changed only
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Changes include Hook usage, Storage usage, Buy house, Abandon House, and Rent (when re-enabled)
2019-02-26 21:05:30 +00:00
LikeableLime
7132365c4d
Merge branch 'ObjDesc1901' into 'TestServer'
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Obj desc1901
See merge request Scribble/gdlenhanced!326
2019-02-21 23:48:25 +00:00
David H. Flint
db1b720059
Allow rewards affected by Kill XP and Quest XP Multipliers to reward more than 2^31 XP or Luminance.
2019-02-20 00:06:17 -06:00
Zarto
92ecc0c3e0
Adding Support for NO_CORPSE_BOOL & TREASURE_CORPSE_BOOL.
2019-02-10 01:03:51 +00:00
CodeMunkey
b40cce78f2
Save ObjDesc from character creation
2019-01-26 23:53:53 -06:00
CodeMunkey
796fd5d282
Working more changes to visual bugs
2019-01-25 17:10:21 -06:00
CodeMunkey
6d78c549f0
Make ObjDesc use more correct data when alternate setups are involved
2019-01-04 15:55:47 -06:00
Zarto
3da5fdd42d
Implementing Move To Object on Give Event / Move to Player on Trade Event
2018-12-23 12:16:39 +00:00
LikeableLime
40f21f9a0f
Fix for gearknight armor model updating on unequip.
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Fixed Sanamar new character start location.
Crash fix for void foci in player logon.
nullptr check in magic absorb check.
Added support for Award Luminance emote type as well as on kill and fellow sharing.
Fixed players able to leave and come back to training academy.
2018-12-18 17:02:31 -06:00
CodeMunkey
95c0641d3c
Only give random faces to things with gender and heritage
2018-11-30 15:53:57 -06:00