Fix backpedaling/moonwalking for missile and melee using m_bCancelAttack to stop backwards movement after cancel attack event.
Moved Dual Wield attack speed mod to work with power > 75%.
Allow processing of new attack packet if target, height, or power changes.
Fixed additional delay for Melee and Missile attacks due to attack_power to be added in setup() rather than repeat attacks.
Fix missile attacks to fire if target is already in attack cone rather than forcing a turn to every time.
Fix Dual Wield left and right hand attacks when Melee_Attack packet is resent while attacking.
Fix for MovementParameters bitfield in 0xF74C to match retail pcaps. Fix desiredHeading in 0xF74C.
Fix for DW multi-strike swapping hands between attacks and changing damage.
Fix for multi-strike + shield and corrected damage for slash/pierce weapons.
Dual Wield now has 20% faster attack speed.