On branch TestServer
Your branch is ahead of 'origin/TestServer' by 1 commit.
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Changes to be committed:
modified: Source/Client.cpp
modified: Source/ClientCommands.cpp
modified: Source/Monster.cpp
modified: Source/weenie/PetDevice.cpp
Changes not staged for commit:
modified: Bin/server.cfg
Untracked files:
Bin/runserver.sh
Character delete time via config (default 1 hour)
Cleaned up some text messages to correct error int
New /getemail & /setemail for account security
Use of setemail is once per account only
Login screen will start to highlight last played char
Only if house owner is deleted will house be lost
Fixed Sanamar new character start location.
Crash fix for void foci in player logon.
nullptr check in magic absorb check.
Added support for Award Luminance emote type as well as on kill and fellow sharing.
Fixed players able to leave and come back to training academy.
HeartBeat timer has 30 seconds added on common client event packets. Appraise, chat, etc.
Logout now ignores twitch emotes/busy states and begins the log off process no matter what.
Added 5 seconds before start of log off animation.
Gear Knights start with the Integrator and Deintegrator. Olthoi Chars start with approriate gear, level, and attributes. Olthoi chars can now be enabled via config option.
Prevent Gear Knights from wearing armor that is not integrated and olthoi from wearing any armor/wielding weapons not made for olthoi.
Players now start with approriate Augmentations.
Additional recipe support for Core Plating Integrator and Deintegrator.
Recipes that set a string, did, or int to "" or 0 will now remove that stat instead of leaving it blank.
Added StartBarber_EmoteType
Added names for Client Events in debug.log when running in debug mode.
Fixed text on Refuse_EmoteCategory when handing in stacks of items.
Fix for treasureprofile.json crashing server on start.
Added pathwarden trinket, blackmoor's favor, racial augs, and welcome letter on character creation.
Fixed trained skill level on char creation and on login.