Commit graph

184 commits

Author SHA1 Message Date
Michael Rath
fdd6040623 Leather bracers are now armor location not underwear 2019-05-14 22:50:40 -07:00
Morosity
c82db36281 Movement updates 2019-05-09 04:39:13 +00:00
Michael Rath
eb0f9904d9 1.29 Release 2019-04-12 18:26:15 -07:00
Yonneh
648123c011 Fix client-based spell component manager. (/fillcomps) 2019-03-17 17:10:29 +00:00
LikeableLime
ea14e34f0f FIX: Don't use cancel attack override in peace mode or while performing a standing long jump. 2019-03-08 16:34:52 -06:00
LikeableLime
2001a75549 FIX: Melee/Missile combat fixes.
Fix backpedaling/moonwalking for missile and melee using m_bCancelAttack to stop backwards movement after cancel attack event.

Moved Dual Wield attack speed mod to work with power > 75%.

Allow processing of new attack packet if target, height, or power changes.
2019-03-07 03:53:59 +00:00
Morosity
da8a2e966c Limit house saves to when changed only
Changes include Hook usage, Storage usage, Buy house, Abandon House, and Rent (when re-enabled)
2019-02-26 21:05:30 +00:00
Morosity
03d60b418b Merge branch 'TestServer' into 'TestServer'
FIX: Changed Attack Events to Allow charging melee attacks, send NotifyCommenceAttack packet.

See merge request Scribble/gdlenhanced!330
2019-02-10 01:04:06 +00:00
Morosity
4ff0a36caf Titles - 'nuf said 2019-02-10 01:02:56 +00:00
LikeableLime
71f4bb5b6c Prevent players with pending saves from locking down the server on login. 2019-02-09 23:56:32 +00:00
LikeableLime
0cf7b1b968 remove position update in movement_move_to_state 2019-02-09 03:58:31 +00:00
LikeableLime
4d41c66df1 FIX: Stop movement when in standing long jump mode 2019-02-07 12:45:50 +00:00
LikeableLime
bbef41c282 FIX: Changed Attack Events to Allow charging melee attacks, send NotifyCommenceAttack packet.
Fixed additional delay for Melee and Missile attacks due to attack_power to be added in setup() rather than repeat attacks.

Fix missile attacks to fire if target is already in attack cone rather than forcing a turn to every time.

Fix Dual Wield left and right hand attacks when Melee_Attack packet is resent while attacking.

Fix for MovementParameters bitfield in 0xF74C to match retail pcaps. Fix desiredHeading in 0xF74C.
2019-02-07 05:59:21 -06:00
LikeableLime
81496b3cd1 Set die command to only trigger once. Allow triggering while moving/in action and update pk flag. 2019-01-28 01:08:38 -06:00
Chosen1
bd373d9d56 Added /die text and timer 2019-01-27 22:20:24 -08:00
Zarto
47973ff923 FIX: Updating Crimson's MR to retroactively update existing items on a player's character. 2019-01-27 08:48:36 +00:00
Michael Rath
1a9d6f45b0 Merging conflicts 2019-01-15 17:04:04 -08:00
Michael Rath
b1e0212ff0 Recent RC hotfixes and tweaks 2019-01-15 17:01:20 -08:00
LikeableLime
07f838d07c Adding check for changing stance back in to help with stuck in state bugs. Add reset to ondeath and a failsafe fix to fixbusy. 2019-01-11 20:39:47 -06:00
LikeableLime
6f9f6c2112 Remove limit on Inspect frequency. 2019-01-11 18:09:59 -06:00
LikeableLime
84b8238c47 Some trade fixes. 2019-01-05 14:11:41 -06:00
LikeableLime
3d55f7b60b This didn't work on Reef, revisiting the issue. 2018-12-29 17:20:59 -06:00
LikeableLime
8c99b823ec more fixes for augmented understanding 2018-12-26 13:53:13 -06:00
LikeableLime
d153e0586a Skill xp spending fixes 2018-12-26 02:13:09 -06:00
LikeableLime
3f04844e21 Only take xp if GiveSkillXP returns > 0 2018-12-25 20:51:10 -06:00
LikeableLime
08200ef002 Fix for stopping movement when in use range. 2018-12-23 09:31:46 -06:00
Zarto
3da5fdd42d Implementing Move To Object on Give Event / Move to Player on Trade Event 2018-12-23 12:16:39 +00:00
LikeableLime
40f21f9a0f Fix for gearknight armor model updating on unequip.
Fixed Sanamar new character start location.

Crash fix for void foci in player logon.

nullptr check in magic absorb check.

Added support for Award Luminance emote type as well as on kill and fellow sharing.

Fixed players able to leave and come back to training academy.
2018-12-18 17:02:31 -06:00
LikeableLime
6eae89eca3 Fixed Regeneration. 2018-12-05 18:17:56 -06:00
Scribble
8110443644 Added PK / PKL Arena Recalls ;o 2018-12-02 19:17:23 -05:00
Scribble
f5f2058bff Merge branch 'TestServer' of https://gitlab.com/Scribble/gdlenhanced into TestServer 2018-11-25 20:48:21 -05:00
Scribble
47adbf21bc ;o 2018-11-25 20:48:09 -05:00
LikeableLime
f57c0d3337 HeartBeat emotes should only trigger when completely idle.
HeartBeat timer has 30 seconds added on common client event packets. Appraise, chat, etc.

Logout now ignores twitch emotes/busy states and begins the log off process no matter what.

Added 5 seconds before start of log off animation.
2018-11-23 03:37:34 -06:00
LikeableLime
56ee16a481 Augmentation Gems now use the correct effects instead of the generic one.
Players can now "think" (/t yourself, hello results in You think, "hello").

Prevent equipping DW off-hand weapons with Casters and Missile Weapons.
2018-11-21 17:04:00 -06:00
LikeableLime
bbee83f09a Possible fix for stuck in Combat/Peace mode. 2018-11-15 20:55:52 -06:00
LikeableLime
0a75b3ca7a Greatly reduced number of Client Commands. Fixed /barber and added /spawnfresh to refresh a specific wcid. Fixed /removethis admin command and added admin commands to nudge/move items to use with admin decal plugin.
Added StartBarber_EmoteType

Added names for Client Events in debug.log when running in debug mode.

Fixed text on Refuse_EmoteCategory when handing in stacks of items.

Fix for treasureprofile.json crashing server on start.

Added pathwarden trinket, blackmoor's favor, racial augs, and welcome letter on character creation.

Fixed trained skill level on char creation and on login.
2018-11-12 00:31:10 -06:00
LikeableLime
90ff09eabb Added support for volatile items. Checks on login, checks in inventory, and… 2018-11-09 00:21:21 +00:00
LikeableLime
f803854bc4 Crash fixes. 2018-10-31 20:16:03 -05:00
LikeableLime
149414fe0b Fixes to Augmentation gems and added confirmation response message. 2018-10-16 00:10:26 -05:00
CodeMunkey
ed4e39c5cc Trying to figure this out 2018-10-08 17:41:08 -05:00
Michael Rath
8027623212 1.23 crash fixes 2018-10-03 06:19:56 -07:00
Michael Rath
f5df8bfe12 Null check 2018-09-28 17:23:52 -07:00
Michael Rath
3d996051c2 Stackable fix 2018-09-25 18:39:40 -07:00
Michael Rath
06bc71e284 Disabling chess until dev returns to update 2018-09-25 12:59:59 -07:00
Michael Rath
8fc9309709 Enabling Allegiance Lock 2018-09-25 12:54:26 -07:00
Michael Rath
07142bca4b Reordered logic from Merge 2018-09-24 23:02:39 -07:00
Morosity
87f87b5f36 Merge branch 'TestServer' into 'Squelch'
# Conflicts:
#   Source/ClientEvents.cpp
2018-09-25 05:47:26 +00:00
Michael Rath
6b68d3e914 Squelch Phase 1 2018-09-24 22:40:27 -07:00
Michael Rath
6a8b1f2936 Squelch WIP 2018-09-21 06:16:42 -07:00
LikeableLime
bb45b05481 null ptr check for ReceiveTalkDirect_EmoteCategory 2018-09-17 22:56:54 -05:00