Michael Rath
d7f1f5e988
Server and Alleg chat gag
2020-08-07 10:58:05 -07:00
Code Munkey
7a2b6c527d
Slotfix
2020-06-06 23:22:18 +00:00
Morosity
30426446b2
Save window positions
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New script for updating existing
Added to base for new server builds
2020-02-28 19:11:41 +00:00
Morosity
b6b7a3565e
Character Delete timer & Restore ability
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Character delete time via config (default 1 hour)
Cleaned up some text messages to correct error int
New /getemail & /setemail for account security
Use of setemail is once per account only
Login screen will start to highlight last played char
Only if house owner is deleted will house be lost
2019-11-23 20:34:53 +00:00
Morosity
901dfd76b2
Config option to prevent corpse spam in populated areas.
2019-07-12 04:09:01 +00:00
Code Munkey
c86c4fa0df
Linux support
2019-07-07 20:56:15 +00:00
Michael Rath
bad0432263
Cant Friend yourself
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Cant add same person as friend multiple times
Can add offline characters as friends
2019-06-06 20:51:11 -07:00
Michael Rath
26a98c4da6
More Fellowship message cleanup.
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1.30 Spells update
2019-05-29 13:47:28 -07:00
Morosity
b174cf496c
Moved HouseManager code to new file
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Added support for hslist
Phase 1 - only existing available to see, bugged houses are ignored
2019-05-28 15:59:42 +00:00
Morosity
80779f5c63
Friends functionality
2019-05-28 14:45:19 +00:00
Michael Rath
12f9cc75b8
Remove Titles on Delete
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Provide default title of Adventurer
Handle correct title on char create
2019-02-17 16:21:58 -08:00
Morosity
4ff0a36caf
Titles - 'nuf said
2019-02-10 01:02:56 +00:00
CodeMunkey
7bd4360cec
Merge branch 'TestServer' into DatabaseApiTinkering
2019-01-28 08:56:36 -06:00
LikeableLime
eedef106f6
SERVER/FEATURE: Initial work on timed ban system.
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Supports custom ban message (config option) on login with expiration time.
Bans default to permanent, but can be set by number of seconds.
Requires "banned" field in accounts table in db.
2019-01-25 02:26:45 -06:00
CodeMunkey
14fab8036a
Flesh out template errors / convert a few more methods to new system
2019-01-08 12:25:04 -06:00
Michael Rath
6a8b1f2936
Squelch WIP
2018-09-21 06:16:42 -07:00
Michael Rath
7c9e7ad301
ID system determined by config. RC uses Mined system all others should used incrememental.
2018-08-10 21:51:08 -07:00
Michael Rath
7aa4d05af2
Dynamic ID system
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Few crash fixes
2018-08-04 17:24:12 -07:00
plunderdog
86daee0a37
Moved SQL query to a new DatabaseIO function which takes a weenie_id and returns a struct of info from the characters table for that ID. Added some player notifies so that the client updates the values.
2018-06-26 13:25:24 +01:00
Peanuts420
da80d1ab2a
Initial Commit
2018-03-29 17:01:57 -04:00