Michael Rath
6356a8b7da
New command to test body part attacks
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Pathing for mobs
Hooker fix for mansion only items
Fix for copper/silver
Removed racial reqs on treasure
Updated mutation process
2020-08-11 19:58:15 -07:00
Michael Rath
bd84711c76
More Hooks to House linkage fixing
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Move Rare message generation for vtank
Removed long first spawn timer - Repair golem wont be absent so long
Adjusted timing on how world is loaded with buildings
2020-07-08 14:07:52 -07:00
Michael Rath
880d064b7c
Updating physics math
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Setting hooks & chests closable again
Changed DWORD ref to uint32_t
2020-04-28 22:14:23 -07:00
Scribble
113953c208
Revert "Merge branch 'TestServer' of https://gitlab.com/Scribble/gdlenhanced into TestServer"
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This reverts commit 2179529665
2020-04-26 18:42:47 +00:00
Scribble
69e08e655a
Revert "Merge branch 'TestServer' of https://gitlab.com/Scribble/gdlenhanced into TestServer"
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This reverts commit fadf6b557a
2020-04-26 01:31:39 +00:00
Michael Rath
ef4e9c5435
Fixed data corruption going to client on getting house data mixed in too early.
2020-04-19 13:02:14 -07:00
Michael Rath
3e870d5dfe
Hotfixes from RC
2020-03-21 09:23:59 -07:00
Morosity
de31963e0f
Characters can relink with lost homes.
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Use crystal on home will relink for /hr to work.
2019-09-29 01:52:57 +00:00
LikeableLime
4200ebaff4
Prevent hooked items from being usable if recently involved in PK Activity.
2019-09-21 23:54:03 +00:00
Code Munkey
54283c5263
For He's a Jolly Good Fellow
2019-09-03 14:18:02 +00:00
Michael Rath
9bff1bea4d
Recent 1.32 Hotfixes
2019-08-28 15:52:33 -07:00
Code Munkey
c86c4fa0df
Linux support
2019-07-07 20:56:15 +00:00
Michael Rath
0df95688b3
1.31 Housing Hotfix
2019-06-08 20:35:22 -07:00
Michael Rath
ab96b82905
Fix house owner showing even if owner is offline
2019-06-04 22:53:42 -07:00
Morosity
b174cf496c
Moved HouseManager code to new file
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Added support for hslist
Phase 1 - only existing available to see, bugged houses are ignored
2019-05-28 15:59:42 +00:00
Morosity
4e51e55f8e
House abandon on delete char
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New admin command 'evict'
Assess the Crystal and /evict
If house number known, /evict ####
2019-04-13 18:18:16 +00:00
Michael Rath
83786d94e6
Last bit of RC DB changes
2019-03-06 19:53:21 -08:00
Morosity
da8a2e966c
Limit house saves to when changed only
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Changes include Hook usage, Storage usage, Buy house, Abandon House, and Rent (when re-enabled)
2019-02-26 21:05:30 +00:00
LikeableLime
92bf7db7f8
Removed refunding on house purchase and maintenance.
2018-10-07 20:37:19 -05:00
scruples
bd670b67a9
Some memory leak fixes - delete RecipeFactory on shutdown, delete any queuedAttackData on AttackManager destruct, delete houseData object once it's copied to the _houseDataMap and point to the map version instead.
2018-08-17 11:17:11 +01:00
LikeableLime
ee1db0cfe3
Fixed AltCurrencies - Added IsCurrency() list.
2018-08-08 19:51:43 -05:00
Michael Rath
91ee00e241
Finalizing 1.19 rebuild
2018-07-12 14:41:21 -07:00
Morosity
d8f03369eb
Rebuild of 1.19
2018-07-11 04:53:32 +00:00
Simon Jarrett
518c2a23df
Added some null ptr checks for GetClient() for the 2018-06-30 crash
2018-06-30 15:04:43 +01:00
plunderdog
dfb81edb8a
Enums update, still being able to house recall after abandoning fix, trophies not showing at start of loot fix, unlooted corpses become free for all for the last 1/3 of their lifespan, start of corpse permissions coding
2018-06-26 19:48:05 +01:00
Simon Jarrett
a2fdb3f198
Merge branch 'TestServer' into SharedPointers
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# Conflicts:
# GDLEnhanced.vcxproj.filters
# Source/AttackManager.cpp
# Source/ClientCommands.cpp
# Source/ClientEvents.cpp
# Source/Monster.cpp
# Source/MonsterAI.cpp
# Source/PhatSDK/MovementManager.cpp
# Source/PhatSDK/Support/CombatFormulas.cpp
# Source/Player.cpp
# Source/SpellcastingManager.cpp
2018-06-25 21:08:26 +01:00
Simon Jarrett
e91df41c8e
more conversions to weak pointers
2018-06-21 23:32:21 +01:00
Simon Jarrett
8f7f9f3e36
Fixed a few errors
2018-05-29 23:47:16 +01:00
Michael Rath
f32990b9f1
Removing excess logging from crash analysis
2018-05-26 11:10:35 -07:00
Simon Jarrett
9ea163be50
changed all pointers to CPhysicsObj to shared pointers (and thus all weenies, etc.)
2018-05-23 13:45:22 +01:00
Michael Rath
87e18f4579
More logging with names.
2018-05-21 20:28:23 -07:00
Scribble
b1ff7687a0
Removed GetName() From all logging that was added in previous MR
2018-05-21 19:52:58 -04:00
Simon Jarrett
0c32bd2f83
changed logging to release
2018-05-22 00:06:53 +01:00
Simon Jarrett
b966a9e65e
Logging for the InqDataID crash
2018-05-21 23:20:21 +01:00
LikeableLime
f6214362cd
Added more house maintance saves.
2018-04-29 18:46:00 -05:00
LikeableLime
7ce4fb74c8
Misc fixes - Removed corpse save to only save after DIs are removed. Added extra house mainteance save. Added line to PostSpawn so that generators are not reinitialized if they have an existing generator_registry
2018-04-29 03:18:10 -05:00
Likeablelime
8820cf1648
Fixed the crash from a player with no allegiance attempting to enter a housing portal or use housing storage if allegiance permissions are active.
2018-04-16 03:24:41 -05:00
Peanuts420
da80d1ab2a
Initial Commit
2018-03-29 17:01:57 -04:00