morosity
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c31227960a
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Portal fix
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2020-03-16 19:52:28 -07:00 |
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Scribble
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2f8e6dd73f
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Generator & Region/Encounters things.
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2020-02-08 12:15:07 -05:00 |
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Zarto
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804a2d4deb
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Updating UseManager such that when an item containing USE_CREATE_ITEM_DID is triggered it also checks USE_CREATE_QUANTITY_INT to determine the number of those items to create.
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2020-02-01 21:11:57 +00:00 |
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Code Munkey
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c86c4fa0df
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Linux support
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2019-07-07 20:56:15 +00:00 |
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LikeableLime
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0d0bdaf15c
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FEATURE: Add support for USE_CREATE_ITEM_DID so that items can be used to create new items in your pack.
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2019-02-09 13:25:07 -06:00 |
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LikeableLime
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bbb20ca0d5
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FIX: UseManager crash fix from RC, mana con and melee mod on wand fix.
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2019-01-25 19:52:17 -06:00 |
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LikeableLime
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67ec980a13
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fix so onuseanimsuccess doesn't hang in give event
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2018-12-26 16:15:25 -06:00 |
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LikeableLime
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d0e55042e5
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nullptr check in CGiveEvent::OnUseAnimSuccess
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2018-12-26 16:12:26 -06:00 |
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LikeableLime
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41a6f58495
|
Fix recalls (/ls, mp, hr, etc.) to allow jump cancelling out of the animation and check for distance moved.
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2018-12-23 14:24:57 -06:00 |
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LikeableLime
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08200ef002
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Fix for stopping movement when in use range.
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2018-12-23 09:31:46 -06:00 |
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Zarto
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3da5fdd42d
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Implementing Move To Object on Give Event / Move to Player on Trade Event
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2018-12-23 12:16:39 +00:00 |
|
Zarto
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398cfb929a
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Fix for players failing to heal target player with healing kit at the end of move to motion.
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2018-12-14 23:09:22 -05:00 |
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Zarto
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b571f5c85a
|
Added additional Null check to Quest_Restriction_String Check
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2018-12-05 21:14:03 -05:00 |
|
Zarto
|
8ed1e82b09
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Corrected sequence of Quest Pickup restrictions in Use Manager.
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2018-12-05 20:26:29 -05:00 |
|
LikeableLime
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8b7fdef563
|
Fix for melee sword and shield attacks.
Fix for Dual Wield Unarmed weapon attacks.
Fix for using housing items in packs.
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2018-11-22 23:37:16 -06:00 |
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Zarto
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eedabf1a72
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Adding support for Quest_Restriction_String in UseManager.
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2018-10-05 02:47:19 +00:00 |
|
Michael Rath
|
74c93ed664
|
Stackable take III
|
2018-09-28 19:07:44 -07:00 |
|
LikeableLime
|
73996f1153
|
Add support for Use_EmoteCategory to switches.
|
2018-09-07 18:06:53 -05:00 |
|
LikeableLime
|
48ca570933
|
Reapply Scruples Commit fd84fbac for Use corpses/portals
|
2018-07-15 19:07:37 -05:00 |
|
Michael Rath
|
91ee00e241
|
Finalizing 1.19 rebuild
|
2018-07-12 14:41:21 -07:00 |
|
Morosity
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d8f03369eb
|
Rebuild of 1.19
|
2018-07-11 04:53:32 +00:00 |
|
plunderdog
|
fd84fbacad
|
* Fixes bug where you can't open a corpse that's just out of range
* Fixes bug where you wouldn't walk in to a portal if using it
* Fixes bug where food/potions that affected HP would give you tons of HP
|
2018-07-01 16:55:53 +01:00 |
|
Simon Jarrett
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a2fdb3f198
|
Merge branch 'TestServer' into SharedPointers
# Conflicts:
# GDLEnhanced.vcxproj.filters
# Source/AttackManager.cpp
# Source/ClientCommands.cpp
# Source/ClientEvents.cpp
# Source/Monster.cpp
# Source/MonsterAI.cpp
# Source/PhatSDK/MovementManager.cpp
# Source/PhatSDK/Support/CombatFormulas.cpp
# Source/Player.cpp
# Source/SpellcastingManager.cpp
|
2018-06-25 21:08:26 +01:00 |
|
LikeableLime
|
71ef634a7e
|
minor fixes - heal kits no longer heal at full hp, item self auras no longer play particle effects, added 0.25f to make InUseRange and MoveToUse ranges match.
|
2018-06-16 12:56:46 -05:00 |
|
Simon Jarrett
|
f71e11870a
|
fixes to weak ptrs that used to be shared
|
2018-05-31 18:00:27 +01:00 |
|
Simon Jarrett
|
9ea163be50
|
changed all pointers to CPhysicsObj to shared pointers (and thus all weenies, etc.)
|
2018-05-23 13:45:22 +01:00 |
|
LikeableLime
|
5f01c9947b
|
Preliminary Use item height fix and possible fix to broadcastPVS for housing and indoor/overworld objects.
|
2018-05-02 21:11:29 -05:00 |
|
Peanuts420
|
da80d1ab2a
|
Initial Commit
|
2018-03-29 17:01:57 -04:00 |
|