Michael Rath
12cc48836f
Summons fix to use Remaining_lifespan
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Crash fix on summons
2020-08-20 13:34:57 -07:00
Morosity
66dc22838b
Adding Missng ratings; Updated ratings calc to be faster; update mage damage formula for skill; fixed set equip/remove to cast correct spells
2020-07-08 19:53:24 +00:00
Michael Rath
c6b802f17c
Generators and Events - yay
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Added extra check for summons to not attack owner
2020-05-24 22:25:54 -07:00
Michael Rath
45bb97b99d
Passive pets can be spawned
2020-02-28 13:22:01 -08:00
morosity
ff000d45b5
Final 1.33.4 updates
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On branch TestServer
Your branch is ahead of 'origin/TestServer' by 1 commit.
(use "git push" to publish your local commits)
Changes to be committed:
modified: Source/Client.cpp
modified: Source/ClientCommands.cpp
modified: Source/Monster.cpp
modified: Source/weenie/PetDevice.cpp
Changes not staged for commit:
modified: Bin/server.cfg
Untracked files:
Bin/runserver.sh
2019-12-14 22:00:28 -05:00
Morosity
9caa46e4af
Player option to show combat pet damage
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/petdamage on
/petdamage off
2019-09-29 01:51:54 +00:00
Code Munkey
54283c5263
For He's a Jolly Good Fellow
2019-09-03 14:18:02 +00:00
Morosity
ff994f328b
Pet Devices drop in loot
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Configurable via treasureprofile.json
Masteries/Skill/Level checks
2019-07-17 04:16:10 +00:00
Code Munkey
c86c4fa0df
Linux support
2019-07-07 20:56:15 +00:00
Michael Rath
95160a8994
Commenting out golem spawn dist until better physics handling done. Golem will spawn on top of player.
2019-06-01 13:43:07 -07:00
Michael Rath
ddbc5f30ab
1.30 Hotfixes
2019-05-24 18:49:26 -07:00
Michael Rath
47b40899cb
Little offset for golem spawn point so not on top of player
2019-05-18 16:10:30 -07:00
Code Munkey
af71584540
Inventory robustness
2019-05-01 21:14:45 +00:00