Commit graph

57 commits

Author SHA1 Message Date
Scribble
2f8e6dd73f Generator & Region/Encounters things. 2020-02-08 12:15:07 -05:00
Code Munkey
54283c5263 For He's a Jolly Good Fellow 2019-09-03 14:18:02 +00:00
Justin Kennedy
842984708d Added amount support for decrement quest emote type. 2019-08-05 21:41:35 -04:00
Code Munkey
8cb1fdaf34 Item xp 2019-07-30 02:19:05 +00:00
Zarto
2cc045e85b Update IncrementQuest_EmoteType to Accept Optional Increment by Value 2019-07-07 20:58:01 +00:00
Code Munkey
c86c4fa0df Linux support 2019-07-07 20:56:15 +00:00
David H. Flint
db1b720059 Allow rewards affected by Kill XP and Quest XP Multipliers to reward more than 2^31 XP or Luminance. 2019-02-20 00:06:17 -06:00
Morosity
4ff0a36caf Titles - 'nuf said 2019-02-10 01:02:56 +00:00
Michael Rath
a2f67b6d64 Update to ignore old skills on credit count
Reduced code duplication
Updated client command to FindPlayer for faster processing
2019-02-02 00:46:49 -08:00
Michael Rath
d8b9339d09 Update Skill restore process to not provide extra skill point level too early.
Renamed method to Adjust as both positive and negative adjustments handled.
Removed EmitSound for chars with invalid Cells will crash server.
2019-01-31 20:25:29 -08:00
Michael Rath
0e56413634 Add missing Break statements to stop switch bleeding
Change location of property for exeucting emote
2019-01-20 12:29:38 -08:00
Zarto
213059132c FIX: Unspec Skills not returning all credits 2019-01-19 22:29:15 +00:00
Zarto
559bfbfc42 Extending functionality of Delete_Self_Emote_Type to function with contained items. 2019-01-15 21:36:45 +00:00
Zarto
a78e575563 FIX - Tinkering Skills and Salvaging now behave properly when unspecializing 2019-01-08 17:50:31 +00:00
LikeableLime
7b6c797c53 Removed check for max level on AwardSkillXP emote, moved fireworks effect to only trigger on actually raising a level. 2018-12-28 19:45:39 -06:00
LikeableLime
a4688c53c3 Allow negative values for AwardXP and AwardNoShareXP to allow npcs to take unassigned xp from the target. 2018-12-27 12:46:16 -06:00
LikeableLime
d153e0586a Skill xp spending fixes 2018-12-26 02:13:09 -06:00
LikeableLime
40f21f9a0f Fix for gearknight armor model updating on unequip.
Fixed Sanamar new character start location.

Crash fix for void foci in player logon.

nullptr check in magic absorb check.

Added support for Award Luminance emote type as well as on kill and fellow sharing.

Fixed players able to leave and come back to training academy.
2018-12-18 17:02:31 -06:00
Scribble
4a77d0c559 TakeItems_EmoteType will now take all of X item when stacksize is set to -1 2018-11-29 16:52:15 -05:00
LikeableLime
bd3397c07a Merge branch 'FixType49' into 'TestServer'
Fixing AwardLevelProportionalXP_EmoteType 49.  Correcting emote to properly…

See merge request Scribble/gdlenhanced!245
2018-11-12 07:22:05 +00:00
LikeableLime
0a75b3ca7a Greatly reduced number of Client Commands. Fixed /barber and added /spawnfresh to refresh a specific wcid. Fixed /removethis admin command and added admin commands to nudge/move items to use with admin decal plugin.
Added StartBarber_EmoteType

Added names for Client Events in debug.log when running in debug mode.

Fixed text on Refuse_EmoteCategory when handing in stacks of items.

Fix for treasureprofile.json crashing server on start.

Added pathwarden trinket, blackmoor's favor, racial augs, and welcome letter on character creation.

Fixed trained skill level on char creation and on login.
2018-11-12 00:31:10 -06:00
Zarto
6923192d3d Fixing AwardLevelProportionalXP_EmoteType 49. Correcting emote to properly award maxxp for characters at lvl 275. 2018-11-11 03:34:39 -05:00
Adam Van Campen
375daa9cbe Fixed emote.amount to match qualities.cpp. Now correctly listed as emote.percent. 2018-10-20 19:45:04 -04:00
Adam Van Campen
e3059df2a4 Added: -InqPackSpace_EmoteType
-TeleportTarget_EmoteType
               -TeleportSelf_EmoteType
               -SetFloatStat_EmoteType
2018-10-20 19:23:44 -04:00
Adam Van Campen
6d7830ca57 Adding InqPackSpace_EmoteType 2018-10-20 16:09:06 -04:00
LikeableLime
ab4a49ddda Update EmoteManager.cpp 2018-10-10 19:08:10 +00:00
LikeableLime
ba6d671e83 Added text to TakeItems_EmoteType to notify you of items being removed. 2018-10-09 21:39:43 -05:00
LikeableLime
8cf33b50e6 Merge branch 'DeleteSelfSetBoolStatEmotes' into 'TestServer'
DeleteSelf_EmoteType & SetBoolStat_EmoteType

See merge request Scribble/gdlenhanced!213
2018-10-05 19:39:47 +00:00
LikeableLime
6b6e5e3e25 Removed unused code from EmoteManager::ReplaceEmoteText() 2018-10-04 23:16:57 -05:00
LikeableLime
e9cb2cb5a0 nullptr check in EmoteManager::ReplaceEmoteText() 2018-10-04 22:25:06 -05:00
Adam Van Campen
a5331accfd Resolving Merge Conflicts 2018-10-04 23:06:09 -04:00
Zarto
bc23e2b5c7 Emote Support for Quest Cool Down Messages - REVISION 2018-10-05 02:46:41 +00:00
Zarto
5acbbae06a Updated Type72 Generate to properly deactivate on demand via the Emote Table. 2018-10-05 02:45:14 +00:00
LikeableLime
622e3bc546 Merge branch 'CommandLineArgs' into 'TestServer'
Command line args

See merge request Scribble/gdlenhanced!201
2018-10-05 02:44:51 +00:00
LikeableLime
64acb5cb51 Added support for SpendLuminance_EmoteType and SetInt64Stat_EmoteType
Changed InqYesNo_EmoteType to support custom strings rather than Yes_Response and No_Response.
Added /givelum command
2018-10-04 21:23:45 -05:00
CodeMunkey
11633d03b7 Merge TestServer 2018-10-02 09:36:57 -05:00
LikeableLime
1fe7be8de2 Fixes for NPC Emote handling. 2018-09-30 19:28:51 -05:00
LikeableLime
af11c6a6a2 Forgot to reward skill credits on removing Spec "Heritage" skills to Trained in UntrainSkill_EmoteType. 2018-09-22 20:46:25 -05:00
LikeableLime
636551f63a Fix for Arcane Lore counting as 6 spec credits instead of 2 when calculating max number of credits allowed spec.
Added support for UntrainSkill_EmoteType.

Fix for certain item placements like "Corpse" Chests ex. wcid 1217.
2018-09-22 20:09:45 -05:00
LikeableLime
acfd4d6d17 Added support for ReceiveTalkDirect_EmoteCategory
Added support for PopUp_EmoteType, InqYesNo_EmoteType, InqOwnsItems_EmoteType, and TakeItems_EmoteType
2018-09-17 22:55:33 -05:00
Adam Van Campen
996b99996f BUG FIX: Added Line to return blank message if quest timer has expired. 2018-09-05 11:21:52 -04:00
Zarto
9eb68b9c29 Quest Timer Cooldown Message Functionality VIA Emote Table 2018-09-01 04:22:24 +00:00
CodeMunkey
c854e42741 Sanitize min/max usage 2018-08-27 15:47:05 -05:00
Michael Rath
dffc99f820 NPCs aren't "busy" anymore. 2018-08-22 21:05:31 -07:00
LikeableLime
e5d2e71a8c Added NotifyIntStatUpdated to SetInt, IncrementInt, and DecrementInt Stat_EmoteTypes 2018-08-07 07:38:30 -05:00
Zarto
db95ce026c Adding Functionality for KillTask messages, SetQuestCompletions, Generate Emote Types. 2018-07-22 00:24:45 +00:00
Michael Rath
91ee00e241 Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Simon Jarrett
ad6c2fecd3 Fixed some shared_ptr not being set correctly 2018-06-26 16:47:15 +01:00
Simon Jarrett
8637adc836 Merge branch 'TestServer' into SharedPointers
# Conflicts:
#	Source/EmoteManager.cpp
2018-06-25 22:43:20 +01:00
Scribble
5714d24a4f Fixed a few things in the starter weapons
Made Emotetype63 (Set Sanctuary) have a predefined location, if null use player location.
2018-06-25 17:31:54 -04:00