Commit graph

27 commits

Author SHA1 Message Date
Morosity
0101b3ea59 Fix up client commands for starting/stopping events. Now offers more robust feedback if event string is not found.
Does not errantly declare event already active if not found or not active if event not found.
2020-03-18 21:44:35 +00:00
Morosity
f1cffb38d4 Fix up client commands for starting/stopping events. Now offers more robust feedback if event string is not found.
Does not errantly declare event already active if not found or not active if event not found.
2020-03-10 01:07:58 +00:00
Code Munkey
c86c4fa0df Linux support 2019-07-07 20:56:15 +00:00
LikeableLime
0d0bdaf15c FEATURE: Add support for USE_CREATE_ITEM_DID so that items can be used to create new items in your pack. 2019-02-09 13:25:07 -06:00
LikeableLime
bbb20ca0d5 FIX: UseManager crash fix from RC, mana con and melee mod on wand fix. 2019-01-25 19:52:17 -06:00
LikeableLime
67ec980a13 fix so onuseanimsuccess doesn't hang in give event 2018-12-26 16:15:25 -06:00
LikeableLime
d0e55042e5 nullptr check in CGiveEvent::OnUseAnimSuccess 2018-12-26 16:12:26 -06:00
LikeableLime
41a6f58495 Fix recalls (/ls, mp, hr, etc.) to allow jump cancelling out of the animation and check for distance moved. 2018-12-23 14:24:57 -06:00
LikeableLime
08200ef002 Fix for stopping movement when in use range. 2018-12-23 09:31:46 -06:00
Zarto
3da5fdd42d Implementing Move To Object on Give Event / Move to Player on Trade Event 2018-12-23 12:16:39 +00:00
Zarto
398cfb929a Fix for players failing to heal target player with healing kit at the end of move to motion. 2018-12-14 23:09:22 -05:00
Zarto
b571f5c85a Added additional Null check to Quest_Restriction_String Check 2018-12-05 21:14:03 -05:00
Zarto
8ed1e82b09 Corrected sequence of Quest Pickup restrictions in Use Manager. 2018-12-05 20:26:29 -05:00
LikeableLime
8b7fdef563 Fix for melee sword and shield attacks.
Fix for Dual Wield Unarmed weapon attacks.

Fix for using housing items in packs.
2018-11-22 23:37:16 -06:00
Zarto
eedabf1a72 Adding support for Quest_Restriction_String in UseManager. 2018-10-05 02:47:19 +00:00
Michael Rath
74c93ed664 Stackable take III 2018-09-28 19:07:44 -07:00
LikeableLime
73996f1153 Add support for Use_EmoteCategory to switches. 2018-09-07 18:06:53 -05:00
LikeableLime
48ca570933 Reapply Scruples Commit fd84fbac for Use corpses/portals 2018-07-15 19:07:37 -05:00
Michael Rath
91ee00e241 Finalizing 1.19 rebuild 2018-07-12 14:41:21 -07:00
Morosity
d8f03369eb Rebuild of 1.19 2018-07-11 04:53:32 +00:00
plunderdog
fd84fbacad * Fixes bug where you can't open a corpse that's just out of range
* Fixes bug where you wouldn't walk in to a portal if using it
* Fixes bug where food/potions that affected HP would give you tons of HP
2018-07-01 16:55:53 +01:00
Simon Jarrett
a2fdb3f198 Merge branch 'TestServer' into SharedPointers
# Conflicts:
#	GDLEnhanced.vcxproj.filters
#	Source/AttackManager.cpp
#	Source/ClientCommands.cpp
#	Source/ClientEvents.cpp
#	Source/Monster.cpp
#	Source/MonsterAI.cpp
#	Source/PhatSDK/MovementManager.cpp
#	Source/PhatSDK/Support/CombatFormulas.cpp
#	Source/Player.cpp
#	Source/SpellcastingManager.cpp
2018-06-25 21:08:26 +01:00
LikeableLime
71ef634a7e minor fixes - heal kits no longer heal at full hp, item self auras no longer play particle effects, added 0.25f to make InUseRange and MoveToUse ranges match. 2018-06-16 12:56:46 -05:00
Simon Jarrett
f71e11870a fixes to weak ptrs that used to be shared 2018-05-31 18:00:27 +01:00
Simon Jarrett
9ea163be50 changed all pointers to CPhysicsObj to shared pointers (and thus all weenies, etc.) 2018-05-23 13:45:22 +01:00
LikeableLime
5f01c9947b Preliminary Use item height fix and possible fix to broadcastPVS for housing and indoor/overworld objects. 2018-05-02 21:11:29 -05:00
Peanuts420
da80d1ab2a Initial Commit 2018-03-29 17:01:57 -04:00