Morosity
401711a5c2
Drop useless if condition.
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attack_motion is initialized to zero then immediately checked as '!attack_motion' -- always true.
2020-09-15 00:20:23 +00:00
Michael Rath
69e5e193ed
Adding code to reference correct properties based upon buffs vs cantrips.
2020-07-23 16:59:25 -07:00
Michael Rath
039eade1ca
Remove incorrect check for slidecasting
2020-07-22 11:41:24 -07:00
Michael Rath
84cf313eec
Fixes Give issue & spell cast sequence pause
2020-07-22 10:52:12 -07:00
Michael Rath
65f9957f69
Fixing Damage display on Bows with Elemental Damage bonus
2020-07-20 12:17:16 -07:00
Michael Rath
9e4035dd34
Spell cleanup; Fixing default values to 0 not 1
2020-07-18 20:23:53 -07:00
Morosity
bd82f175ba
Merge branch 'master' into 'TestServer'
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# Conflicts:
# Source/ObjectMsgs.cpp
# Source/SpellProjectile.cpp
# Source/WeenieObject.cpp
2020-07-18 18:20:17 +00:00
Michael Rath
033c5a5601
Fixing display and usage of Aura spells
2020-07-18 11:17:01 -07:00
Morosity
e7e711c61b
Revert "Some random things here....and there."
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This reverts commit ee7a6effab
2020-07-18 01:04:04 +00:00
Michael Rath
c56a792e36
Cleanup on Aura for display and usage
2020-07-15 16:29:27 -07:00
Michael Rath
1c990756b1
Aura using EnchantInt now
2020-07-14 20:26:49 -07:00
Michael Rath
273b076d91
BloodDrinker Aura shows now in damage when weapon equipped
2020-07-14 09:27:21 -07:00
Michael Rath
5a5c9c01b3
Null checks
2020-07-12 11:02:18 -07:00
Michael Rath
401e645754
Cleanup
2020-07-11 22:30:00 -07:00
Michael Rath
d638e1ee19
HOT spam adjusted
2020-07-11 22:28:43 -07:00
Michael Rath
100c16397b
Weapon/Armor enchantments are player only
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Fix missing GEAR ratings that were commented out for testing
2020-07-09 22:31:36 -07:00
Michael Rath
bd84711c76
More Hooks to House linkage fixing
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Move Rare message generation for vtank
Removed long first spawn timer - Repair golem wont be absent so long
Adjusted timing on how world is loaded with buildings
2020-07-08 14:07:52 -07:00
Michael Rath
a792c7dca7
Item spell removal bug fix
2020-07-08 13:30:46 -07:00
Morosity
66dc22838b
Adding Missng ratings; Updated ratings calc to be faster; update mage damage formula for skill; fixed set equip/remove to cast correct spells
2020-07-08 19:53:24 +00:00
Michael Rath
481bb78876
1.33.7 Hotfix
2020-07-07 13:39:25 -07:00
Code Munkey
b25ba4aa68
Task system with gen delays
2020-07-07 20:02:06 +00:00
Michael Rath
561d1a8c55
Remove Dedication set from loot
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Remove sets from shields
Going down to 1 of set will correctly remove spells
2020-06-08 20:41:15 -07:00
Morosity
bff453f8d8
Revert "Merge branch 'TestServer' of https://gitlab.com/Scribble/gdlenhanced into TestServer"
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This reverts commit 2179529665
2020-06-05 23:41:06 +00:00
Michael Rath
b0807cce6a
handle skip count sets
2020-06-05 00:59:06 -07:00
Michael Rath
ebf8492bd3
Attribute sets above max items for spells wont remove spells.
2020-06-04 23:33:49 -07:00
Michael Rath
c5fbc5b2e8
Option to display spell names impacting damage over time
2020-06-04 17:11:00 -07:00
Michael Rath
e01c04cbd7
Surge only heals 150 health
2020-06-03 23:53:34 -07:00
Michael Rath
a837173a9d
Wiring back in so aetheria can proc
2020-06-02 17:44:03 -07:00
Michael Rath
5dc9514bbc
More icon cleanup
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Dye recipe fallback to prevent infinite basic dye
2020-06-01 15:36:40 -07:00
Michael Rath
f5d39c9ec7
Dye should now update Icon
2020-06-01 00:43:01 -07:00
Michael Rath
f7f7970103
Melee peace mode no fizzle
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DOTs use enchantement registry correctly now
2020-05-30 19:43:02 -07:00
Michael Rath
590e1be042
Hotfix from testserver for 1.33.7
2020-05-29 01:41:48 -07:00
Michael Rath
21aba6ad6b
1.33.7 feature complete
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Sets - Aetheria, Leveling, & Loot
Misc fixes - Memleak, Petcombat, logging, crafting
2020-05-29 01:34:33 -07:00
Michael Rath
a8fa6ca99e
Quadrant fix
2020-05-22 22:26:36 -07:00
Michael Rath
aba0106393
Aetheria spell stacking
2020-05-22 22:19:09 -07:00
Michael Rath
68120f40a1
Ratings adjust correctly for gear. Aetheria can drop in /spawntreasure. Fixed aetheria level dist. /purgespells command. Still working aetheria equip/unequip spell
2020-05-18 18:51:20 -07:00
Michael Rath
2a251c76e5
Fixed more spells. Fixed Pine salvage calc. Fixed rating bug. Added Aetheria category (18) to /spawntreasure. Added ability to reload treasureprofile.json /reloadtreasure
2020-05-17 22:21:51 -07:00
Michael Rath
1b0e8fb96c
The biggie.... cloaks and aetheria....
2020-05-16 18:39:12 -07:00
Michael Rath
e68755cd4a
Updated logic to not impede streak(ing)
2020-04-29 11:44:17 -07:00
Michael Rath
c96d0517b4
Runtime changing of xp multiplers - See ConfigCommands.cpp
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ElementalModFix for red text
Error message fix for when attacked by PK when NPK
2020-04-29 00:15:00 -07:00
Michael Rath
880d064b7c
Updating physics math
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Setting hooks & chests closable again
Changed DWORD ref to uint32_t
2020-04-28 22:14:23 -07:00
Morosity
fca3b5f3db
Merge branch 'voidwands' into 'TestServer'
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Void stuff
See merge request Scribble/gdlenhanced!572
2020-04-29 04:05:03 +00:00
Morosity
320e3b7967
Void casters in loot
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Spirit Drinker/Thirst update
2020-04-29 04:05:02 +00:00
Code Munkey
64f2a4f174
Recipe System Rework
2020-04-29 04:02:53 +00:00
LikeableLime
49df76c26f
MoreDamage!
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Make spirit drinker work.
Changed spells.json to reflect the right floatstat buff per .dat file and pcaps.
2020-04-26 22:21:59 +00:00
Morosity
faad7b5b83
Fix up client commands for starting/stopping events. Now offers more robust feedback if event string is not found.
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Does not errantly declare event already active if not found or not active if event not found.
2020-03-21 16:26:52 +00:00
Michael Rath
9933462f1a
Logic cleanup on loop
2020-03-19 17:26:00 -07:00
Morosity
0101b3ea59
Fix up client commands for starting/stopping events. Now offers more robust feedback if event string is not found.
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Does not errantly declare event already active if not found or not active if event not found.
2020-03-18 21:44:35 +00:00
Code Munkey
11db617215
Generator work
2020-03-16 18:15:40 +00:00
Morosity
f1cffb38d4
Fix up client commands for starting/stopping events. Now offers more robust feedback if event string is not found.
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Does not errantly declare event already active if not found or not active if event not found.
2020-03-10 01:07:58 +00:00