Morosity
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401711a5c2
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Drop useless if condition.
attack_motion is initialized to zero then immediately checked as '!attack_motion' -- always true.
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2020-09-15 00:20:23 +00:00 |
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Michael Rath
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984264a305
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merge conflict
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2020-07-24 10:39:22 -07:00 |
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Morosity
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ed73920caf
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1.33.8 HF5
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2020-07-22 18:42:39 +00:00 |
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Morosity
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e111bec3d9
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1.33.8 HF4
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2020-07-22 17:25:34 +00:00 |
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Michael Rath
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65f9957f69
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Fixing Damage display on Bows with Elemental Damage bonus
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2020-07-20 12:17:16 -07:00 |
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Morosity
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e7e711c61b
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Revert "Some random things here....and there."
This reverts commit ee7a6effab
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2020-07-18 01:04:04 +00:00 |
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Michael Rath
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c3f5ae1501
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Remove INT ability
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2020-07-13 19:41:13 -07:00 |
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Morosity
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66dc22838b
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Adding Missng ratings; Updated ratings calc to be faster; update mage damage formula for skill; fixed set equip/remove to cast correct spells
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2020-07-08 19:53:24 +00:00 |
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Morosity
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bff453f8d8
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Revert "Merge branch 'TestServer' of https://gitlab.com/Scribble/gdlenhanced into TestServer"
This reverts commit 2179529665
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2020-06-05 23:41:06 +00:00 |
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Michael Rath
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ddede82b8a
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Missile attribute adjust based upon config. (missile_attr_adj)
Defaults to no change.
Can be changed live with /missileadj [float]
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2020-05-30 19:50:47 -07:00 |
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Michael Rath
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2a251c76e5
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Fixed more spells. Fixed Pine salvage calc. Fixed rating bug. Added Aetheria category (18) to /spawntreasure. Added ability to reload treasureprofile.json /reloadtreasure
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2020-05-17 22:21:51 -07:00 |
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Michael Rath
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c96d0517b4
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Runtime changing of xp multiplers - See ConfigCommands.cpp
ElementalModFix for red text
Error message fix for when attacked by PK when NPK
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2020-04-29 00:15:00 -07:00 |
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Michael Rath
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a611b1658b
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Reload quests and events json live
/reloadevents
/reloadquests
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2020-04-27 18:44:20 -07:00 |
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Morosity
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3a8fba77a0
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Fix up client commands for starting/stopping events. Now offers more robust feedback if event string is not found.
Does not errantly declare event already active if not found or not active if event not found.
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2020-03-20 00:24:48 +00:00 |
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Code Munkey
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0500a65a6c
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Mod commands
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2020-03-20 00:20:11 +00:00 |
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LikeableLime
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8deaaca347
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Adding StopCompletely() to fixcombat to help with client/server movement desync.
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2019-11-24 23:16:06 +00:00 |
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LikeableLime
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ab2cbf0dfd
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Fixbusy is no more.
Fixes for stuck in combat state bug for melee, missile, and magic.
Removed erroneous WERROR_MAGIC_UNPREPARED check.
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2019-10-31 07:06:05 -05:00 |
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LikeableLime
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7d32852a31
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ReloadLB
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2019-08-03 19:51:55 -05:00 |
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Code Munkey
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9f11e5319d
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Command to reset landblock
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2019-07-30 02:19:20 +00:00 |
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Code Munkey
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c86c4fa0df
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Linux support
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2019-07-07 20:56:15 +00:00 |
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codemunkey
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03f609697c
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Refactor a bit for static init
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2018-11-12 15:12:45 -06:00 |
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codemunkey
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9883ba2972
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Admin commands to set item qualities
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2018-11-11 13:03:57 -06:00 |
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