LikeableLime
90ff09eabb
Added support for volatile items. Checks on login, checks in inventory, and…
2018-11-09 00:21:21 +00:00
LikeableLime
f803854bc4
Crash fixes.
2018-10-31 20:16:03 -05:00
LikeableLime
78d1abc919
Fixed searching for the wrong variable in GetDungeonDesc()
2018-10-22 22:43:53 -05:00
LikeableLime
f87879df42
Added ToD dungeon descriptions to worlddesc for /dungeon tele support.
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Changed /dungeon tele hex argument minimum to 5 to support dungeons like "Nexus" rather than "Nexus_".
Changed /dungeon tele to find partial matches in string instead of requiring exact string.
2018-10-22 20:12:51 -05:00
LikeableLime
6958a82ab8
More teletowns! Added ToD towns to teletown list.
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Changed /teletown to match first letter of town so /teletown lin no longer teleports you to Aerlinthe, but /teletown aerlin will.
2018-10-22 15:56:09 -05:00
Michael Rath
3d0b6058ee
New plan for stackables
2018-10-14 20:12:27 -07:00
LikeableLime
cb06e81b50
Merge branch 'Rares' into 'TestServer'
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Rare drop system
See merge request Scribble/gdlenhanced!216
2018-10-08 01:31:45 +00:00
Michael Rath
50d4ecc33e
Stackable Take V
2018-09-29 14:10:03 -07:00
Michael Rath
9a06479a79
Stackable Take IV
2018-09-29 11:05:26 -07:00
LikeableLime
85149cb4e7
Merge branch 'TestServer' into 'Rares'
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# Conflicts:
# Source/WeenieFactory.cpp
2018-09-27 19:07:28 +00:00
Michael Rath
3d996051c2
Stackable fix
2018-09-25 18:39:40 -07:00
LikeableLime
c36546ca91
Merge branch 'TestServer' into 'Rares'
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# Conflicts:
# Source/Player.h
2018-09-25 20:23:46 +00:00
Michael Rath
6a8b1f2936
Squelch WIP
2018-09-21 06:16:42 -07:00
LikeableLime
fc48ef07e6
Initial work on Rare drop system
2018-09-14 18:46:57 -05:00
Michael Rath
970626063e
Adding Ephemeral IDs without older threading for ID system
2018-08-18 00:27:38 -07:00
LikeableLime
7a9b2e9e81
Fixed PossiblyVisibleToOutdoors and disappearing NPCs. BroadcastPVS and ExhangePVS now all use PossiblyVisibleToOutdoors appropriately.
2018-08-04 18:58:24 -05:00
Michael Rath
91ee00e241
Finalizing 1.19 rebuild
2018-07-12 14:41:21 -07:00
Morosity
d8f03369eb
Rebuild of 1.19
2018-07-11 04:53:32 +00:00
Simon Jarrett
1d9f28d684
One more shared to weak pointer and removed all logging. Stable!
2018-06-24 18:01:27 +01:00
Simon Jarrett
d4bedbdfa8
Changed CWorldLandBlock pointers to be weak
2018-06-23 23:34:47 +01:00
Simon Jarrett
e91df41c8e
more conversions to weak pointers
2018-06-21 23:32:21 +01:00
Simon Jarrett
b08ab94319
fixed disappearing doors and made some more pointers weak
2018-06-16 11:57:58 +01:00
Simon Jarrett
f71e11870a
fixes to weak ptrs that used to be shared
2018-05-31 18:00:27 +01:00
Simon Jarrett
9ea163be50
changed all pointers to CPhysicsObj to shared pointers (and thus all weenies, etc.)
2018-05-23 13:45:22 +01:00
mwnciau
216118b80b
Fix deaths
2018-05-10 06:21:14 +00:00
LikeableLime
5f01c9947b
Preliminary Use item height fix and possible fix to broadcastPVS for housing and indoor/overworld objects.
2018-05-02 21:11:29 -05:00
Mike Rath
5f74c1364d
Merge branch 'LoggingMigration' into 'master'
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Migrating console logging to different log files depending upon issue
See merge request Scribble/gdlenhanced!19
2018-04-28 04:04:56 +00:00
Michael Rath
8f7b3a1df9
Migrating console logging to different log files depending upon issue
2018-04-27 21:03:39 -07:00
LikeableLime
75132b1580
Added support for Local Broadcasts and added to imbues/tinks and augs.
2018-04-25 23:07:52 -05:00
Michael Rath
40337e109d
Adding new logger - source and header
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Rename of existing logger macros to limit conflicts
Added (conf)ig file for logging to have multiple logging files (can easily change)
Added LoggerReadme.md
2018-04-22 11:05:24 -07:00
Likeablelime
ad529efe53
Cross landblock communication should no longer happen inside dungeons. Ammo set to 1 sec rot timer to help with world objects building up, movement disrupted spellcasting now PK only, fixed vendors eating items and not spawning pyreals, fixed mana conversion formula.
2018-04-20 18:59:55 -05:00
Peanuts420
da80d1ab2a
Initial Commit
2018-03-29 17:01:57 -04:00