Simon Jarrett
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e91df41c8e
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more conversions to weak pointers
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2018-06-21 23:32:21 +01:00 |
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Simon Jarrett
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b08ab94319
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fixed disappearing doors and made some more pointers weak
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2018-06-16 11:57:58 +01:00 |
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Simon Jarrett
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b41aee01c7
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Some fixes with DArrays
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2018-05-31 22:37:20 +01:00 |
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Simon Jarrett
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f71e11870a
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fixes to weak ptrs that used to be shared
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2018-05-31 18:00:27 +01:00 |
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Simon Jarrett
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9ea163be50
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changed all pointers to CPhysicsObj to shared pointers (and thus all weenies, etc.)
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2018-05-23 13:45:22 +01:00 |
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Michael Rath
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e6509ac40b
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Removed double penalty for untrained/trained shield
Stopped red text for AL level for trained/untrained
Updated formula for what is halved pre and post buff amount
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2018-05-04 23:56:08 -07:00 |
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Michael Rath
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cb6b3af058
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Shields add to AL correctly for Speced vs Train/Untrain
Assessing correct for Speced vs Train/Untrain
Damage reduction on projectile spells
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2018-04-30 19:57:04 -07:00 |
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ferret
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16f81efbf1
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works. vtank shows the double. no idea why.
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2018-04-03 21:55:03 -04:00 |
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ferret
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01874fcb13
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Salvage bags can math now.
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2018-04-03 21:38:10 -04:00 |
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Peanuts420
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da80d1ab2a
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Initial Commit
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2018-03-29 17:01:57 -04:00 |
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