Simon Jarrett
e91df41c8e
more conversions to weak pointers
2018-06-21 23:32:21 +01:00
Simon Jarrett
6a28ee6df0
Changed the way shared/weak pointers are nulled
2018-06-06 18:08:32 +01:00
Simon Jarrett
f71e11870a
fixes to weak ptrs that used to be shared
2018-05-31 18:00:27 +01:00
Simon Jarrett
9ea163be50
changed all pointers to CPhysicsObj to shared pointers (and thus all weenies, etc.)
2018-05-23 13:45:22 +01:00
Simon Jarrett
b33ea80a44
Added PK timer for vulns/debuffs and projectile spells
2018-05-20 17:53:49 +01:00
Morosity
dc84479ed8
Merge branch 'MinorFixes' into 'TestServer'
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Minor fixes
See merge request Scribble/gdlenhanced!76
2018-05-20 01:47:12 +00:00
Simon Jarrett
47a2cb89f0
Added a 60 second cooldown between being involved in PK combat and being able to use portals.
2018-05-19 19:21:17 +01:00
Simon Jarrett
cbd50e6ff0
volleys and blasts now correctly hit any target
2018-05-14 23:21:12 +01:00
Simon Jarrett
50529fd79d
Fixed volley/rain spells plus a few minor fixes
2018-05-14 23:10:50 +01:00
mwnciau
87ad83b31c
Fix for ring spells
2018-05-12 20:51:40 +00:00
Simon Jarrett
ba774b0512
Moved the reduction in hp/stam/mana for life projectiles outside of the projectile code so it doesn't trigger multiple times
2018-05-11 19:55:42 +01:00
Simon Jarrett
a1a5224db1
fixed range check on completion after previous commit
2018-05-11 19:30:05 +01:00
Simon Jarrett
f050f00f65
A message will appear when trying to cast a spell on an out of range target
2018-05-11 19:05:24 +01:00
Simon Jarrett
5522114c3c
Added additional client health update trigger for harm/heal spells.
2018-05-06 02:16:11 +01:00
Simon Jarrett
b446b8fe15
Health bars for targets will now update.
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A "0x01C0: Combat_QueryHealthResponse" message will be sent for the last creature the player received a health request for when:
1) The player deals melee damage
2) The player deals spell damage
3) Every PLAYER_HEALTH_POLL_INTERVAL seconds otherwise (currently set to 5)
2018-05-06 02:15:58 +01:00
Justin Kennedy
a0f4050a7b
Changed longer buffs aug from 4 times to 5 times
2018-04-28 12:34:30 -04:00
Justin Kennedy
38a918be22
Added Longer Buffs Aug
2018-04-28 12:32:16 -04:00
Mike Rath
5f74c1364d
Merge branch 'LoggingMigration' into 'master'
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Migrating console logging to different log files depending upon issue
See merge request Scribble/gdlenhanced!19
2018-04-28 04:04:56 +00:00
Michael Rath
8f7b3a1df9
Migrating console logging to different log files depending upon issue
2018-04-27 21:03:39 -07:00
Peanuts420
b1aa3bf130
Added more augs :O
2018-04-26 18:24:26 -04:00
Peanuts420
695404d214
Added support for the Infused War / Life / Item / Creature magic augmentations
2018-04-26 18:06:54 -04:00
Scribble
5021748860
Merge branch 'FellowshipSupport' into 'master'
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Fellowship support
See merge request Scribble/gdlenhanced!11
2018-04-26 01:31:52 +00:00
LikeableLime
cda2394d4a
Added support for all Fellow Spells and moved Corpse saving and visibility set to CalculateAndDropDeathItems to alleviate corpses disappearing.
2018-04-24 02:03:00 -05:00
Michael Rath
40337e109d
Adding new logger - source and header
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Rename of existing logger macros to limit conflicts
Added (conf)ig file for logging to have multiple logging files (can easily change)
Added LoggerReadme.md
2018-04-22 11:05:24 -07:00
Likeablelime
ad529efe53
Cross landblock communication should no longer happen inside dungeons. Ammo set to 1 sec rot timer to help with world objects building up, movement disrupted spellcasting now PK only, fixed vendors eating items and not spawning pyreals, fixed mana conversion formula.
2018-04-20 18:59:55 -05:00
Likeablelime
0ba7d01ccf
minor fixes to spell comp burn and saving of corpses after player death.
2018-04-20 00:02:07 -05:00
Likeablelime
08bc4a6652
Mana Con formula overhaul, Component Burn formula overhaul, Only load 1 landblock if inside a dungeon (NEEDS TESTING)
2018-04-19 17:14:14 -05:00
Likeablelime
3c758736fc
Fixed Stack size bug, added Gems to loot, mana con/component burn fix
2018-04-19 00:56:18 -05:00
Likeablelime
1045a16bba
Added formula to reduce burn rate based on mana con skill with half burn rate being the minimum. This can be adjusted.
2018-04-15 21:54:30 -05:00
Peanuts420
e9f4c819b4
- Bugfix: Portal gems that had portals with requirements were failing to summon them.
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- The treasure generator now uses materials defined in the treasureProfile.json file instead of the cache. Material variety should be increased and is now easily configurable per tier and item category.
2018-04-05 17:48:42 -04:00
Peanuts420
6184831670
Added logic for NON_PROJECTILE_MAGIC_IMMUNE_BOOL Bool 103, withered is dead
2018-04-02 22:38:31 -04:00
Peanuts420
f1f7d2abb1
Added logic for resist life magic enum (Int 351)
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Rip Vulning Withered Mobs ;)
2018-04-02 22:23:59 -04:00
Likeablelime
65217aef89
Fixed stacking item buffs finally.
2018-04-01 18:33:48 -05:00
Likeablelime
87b530e308
Changed back to checking stack size but with > 1 as max_stack_size_int is set to 1 by default. Still does not work for our ammo buffs due to auras.
2018-04-01 15:05:39 -05:00
Likeablelime
2e872fc7d4
Changed the ammo unenchantable to check for weenietype rather than max_stack_size_int
2018-04-01 14:46:46 -05:00
Peanuts420
768037f5ac
-Fixed Death Item System (Hopefully)
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- Missile weapon damage now takes into account the weapon damage bonus and elemental damage bonus.
- Spell damage now takes into account the weapon's elemental damage mod.
- Ammunition is no longer enchantable.
- Shields were only working after the first server restart after their creation, added workaround to get them to work from creation while I figure out why.
2018-04-01 15:03:58 -04:00
Peanuts420
80b218a854
Updated Skill table from old skills to ToD Skills
2018-03-29 20:49:54 -04:00
Peanuts420
da80d1ab2a
Initial Commit
2018-03-29 17:01:57 -04:00