Commit graph

19 commits

Author SHA1 Message Date
Simon Jarrett
8f7f9f3e36 Fixed a few errors 2018-05-29 23:47:16 +01:00
Simon Jarrett
9ea163be50 changed all pointers to CPhysicsObj to shared pointers (and thus all weenies, etc.) 2018-05-23 13:45:22 +01:00
Michael Rath
7452f3407e Logging for exceptions around arrays and iterators 2018-04-30 22:39:01 -07:00
Michael Rath
8f7b3a1df9 Migrating console logging to different log files depending upon issue 2018-04-27 21:03:39 -07:00
Michael Rath
40337e109d Adding new logger - source and header
Rename of existing logger macros to limit conflicts
Added (conf)ig file for logging to have multiple logging files (can easily change)
Added LoggerReadme.md
2018-04-22 11:05:24 -07:00
Likeablelime
ce1d3a4ad4 Added a spell purge and recasting of spells from equipped weapons on player login. This is to fix the old "stacked" characters. Should not affect player-cast spells. Also fixed Elemental casters in loot. 2018-04-21 04:36:30 -05:00
Likeablelime
3c758736fc Fixed Stack size bug, added Gems to loot, mana con/component burn fix 2018-04-19 00:56:18 -05:00
Likeablelime
1a6f262e7e Removed the restriction from mundane items in chests so MFK chests can drop spell comps. 2018-04-16 01:54:55 -05:00
Likeablelime
4e55dde070 Fixed loot values - changed value multipliers to multiply isntead of add 2018-04-14 19:33:36 -05:00
Likeablelime
215632200f Added melee def to no wield wands 2018-04-14 15:33:25 -05:00
Likeablelime
98662741b7 Removed "extramutations" pre-req for armor level requirements and all items now spawn with full mana. 2018-04-14 14:25:14 -05:00
Likeablelime
bc6195e1ae Added mana conversion to no-wield casters. 0 - 10% max 2018-04-10 15:30:26 -05:00
Likeablelime
70c9bd4c0b Added minManaConversionBonus 2018-04-09 19:03:20 -05:00
Likeablelime
d4780336e8 Added support for minAttackSkillBonus and minMeleeDefense bonus to TreasureFactory 2018-04-08 18:37:16 -05:00
Peanuts420
e9f4c819b4 - Bugfix: Portal gems that had portals with requirements were failing to summon them.
- The treasure generator now uses materials defined in the treasureProfile.json file instead of the cache. Material variety should be increased and is now easily configurable per tier and item category.
2018-04-05 17:48:42 -04:00
Likeablelime
4ffb01ce96 Added support for treasureTypeOverrides to lootProfile.json opening the way for new loot tiers. - From Dekaru's GDL Classic 2018-04-03 17:09:18 -05:00
Scribble
2c8457ad8b - Magic items now have 10 times as much mana and consume it at half the rate. 2018-04-02 11:43:19 +00:00
Likeablelime
0f30d8faa1 Added a few more OldtoNewSkill swaps to fix emotes and recipes checking old skills. 2018-04-02 00:55:59 -05:00
Peanuts420
da80d1ab2a Initial Commit 2018-03-29 17:01:57 -04:00