Simon Jarrett
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e91df41c8e
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more conversions to weak pointers
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2018-06-21 23:32:21 +01:00 |
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Simon Jarrett
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b08ab94319
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fixed disappearing doors and made some more pointers weak
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2018-06-16 11:57:58 +01:00 |
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Simon Jarrett
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c22db0ae4f
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Changed a bunch of shared_ptrs to weak_ptrs
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2018-05-29 20:06:15 +01:00 |
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Simon Jarrett
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9ea163be50
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changed all pointers to CPhysicsObj to shared pointers (and thus all weenies, etc.)
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2018-05-23 13:45:22 +01:00 |
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LikeableLime
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789d9fae8f
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possible fix to generators breaking on landblock deactivation. added server shutdown message back to window.
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2018-05-05 16:15:13 -05:00 |
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LikeableLime
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1f23d6f184
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misc bug fixes.
Hopefully fixed a few crashes around GetID() being called when the entity does not exist.
Thanks to gmriggs for the BSPData.cpp fix
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2018-05-01 01:56:48 -05:00 |
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Likeablelime
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ad529efe53
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Cross landblock communication should no longer happen inside dungeons. Ammo set to 1 sec rot timer to help with world objects building up, movement disrupted spellcasting now PK only, fixed vendors eating items and not spawning pyreals, fixed mana conversion formula.
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2018-04-20 18:59:55 -05:00 |
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Likeablelime
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08bc4a6652
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Mana Con formula overhaul, Component Burn formula overhaul, Only load 1 landblock if inside a dungeon (NEEDS TESTING)
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2018-04-19 17:14:14 -05:00 |
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Peanuts420
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da80d1ab2a
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Initial Commit
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2018-03-29 17:01:57 -04:00 |
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