#include #include "easylogging++.h" #include "Client.h" #include "WeenieObject.h" #include "Monster.h" #include "Player.h" #include "World.h" #include "ClientCommands.h" CLIENT_COMMAND(testchat, "", "Sends hello back in all chat channel formats.", ADMIN_ACCESS, SERVER_CATEGORY) { pPlayer->SendText("Sending text via LTT_DEFAULT", LTT_DEFAULT); pPlayer->SendText("Sending text via LTT_ALL_CHANNELS", LTT_ALL_CHANNELS); pPlayer->SendText("Sending text via LTT_SPEECH", LTT_SPEECH); pPlayer->SendText("Sending text via LTT_SPEECH_DIRECT", LTT_SPEECH_DIRECT); pPlayer->SendText("Sending text via LTT_SPEECH_DIRECT_SEND", LTT_SPEECH_DIRECT_SEND); pPlayer->SendText("Sending text via LTT_SYSTEM_EVENT", LTT_SYSTEM_EVENT); pPlayer->SendText("Sending text via LTT_COMBAT", LTT_COMBAT); pPlayer->SendText("Sending text via LTT_MAGIC", LTT_MAGIC); pPlayer->SendText("Sending text via LTT_CHANNEL", LTT_CHANNEL); pPlayer->SendText("Sending text via LTT_CHANNEL_SEND", LTT_CHANNEL_SEND); pPlayer->SendText("Sending text via LTT_SOCIAL_CHANNEL", LTT_SOCIAL_CHANNEL); pPlayer->SendText("Sending text via LTT_SOCIAL_CHANNEL_SEND", LTT_SOCIAL_CHANNEL_SEND); pPlayer->SendText("Sending text via LTT_EMOTE", LTT_EMOTE); pPlayer->SendText("Sending text via LTT_ADVANCEMENT", LTT_ADVANCEMENT); pPlayer->SendText("Sending text via LTT_ABUSE_CHANNEL", LTT_ABUSE_CHANNEL); pPlayer->SendText("Sending text via LTT_HELP_CHANNEL", LTT_HELP_CHANNEL); pPlayer->SendText("Sending text via LTT_APPRAISAL_CHANNEL", LTT_APPRAISAL_CHANNEL); pPlayer->SendText("Sending text via LTT_MAGIC_CASTING_CHANNEL", LTT_MAGIC_CASTING_CHANNEL); pPlayer->SendText("Sending text via LTT_ALLEGIENCE_CHANNEL", LTT_ALLEGIENCE_CHANNEL); pPlayer->SendText("Sending text via LTT_FELLOWSHIP_CHANNEL", LTT_FELLOWSHIP_CHANNEL); pPlayer->SendText("Sending text via LTT_WORLD_BROADCAST", LTT_WORLD_BROADCAST); pPlayer->SendText("Sending text via LTT_COMBAT_ENEMY", LTT_COMBAT_ENEMY); pPlayer->SendText("Sending text via LTT_COMBAT_SELF", LTT_COMBAT_SELF); pPlayer->SendText("Sending text via LTT_RECALL", LTT_RECALL); pPlayer->SendText("Sending text via LTT_CRAFT", LTT_CRAFT); pPlayer->SendText("Sending text via LTT_SALVAGING", LTT_SALVAGING); pPlayer->SendText("Sending text via LTT_ERROR", LTT_ERROR); pPlayer->SendText("Sending text via LTT_GENERAL_CHANNEL", LTT_GENERAL_CHANNEL); pPlayer->SendText("Sending text via LTT_TRADE_CHANNEL", LTT_TRADE_CHANNEL); pPlayer->SendText("Sending text via LTT_LFG_CHANNEL", LTT_LFG_CHANNEL); pPlayer->SendText("Sending text via LTT_ROLEPLAY_CHANNEL", LTT_ROLEPLAY_CHANNEL); pPlayer->SendText("Sending text via LTT_SPEECH_DIRECT_ADMIN", LTT_SPEECH_DIRECT_ADMIN); pPlayer->SendText("Sending text via LTT_SOCIETY_CHANNEL", LTT_SOCIETY_CHANNEL); pPlayer->SendText("Sending text via LTT_OLTHOI_CHANNEL", LTT_OLTHOI_CHANNEL); return false; }