#include "StdAfx.h" #include "Gem.h" #include "UseManager.h" #include "Player.h" #include "SpellcastingManager.h" CGemWeenie::CGemWeenie() { } CGemWeenie::~CGemWeenie() { } int CGemWeenie::Use(std::shared_ptr player) { if (!player->FindContainedItem(GetID())) { player->NotifyUseDone(WERROR_NONE); return WERROR_NONE; } CGenericUseEvent *useEvent = new CGenericUseEvent; useEvent->_target_id = GetID(); player->ExecuteUseEvent(useEvent); return WERROR_NONE; } int CGemWeenie::DoUseResponse(std::shared_ptr player) { if (DWORD spell_did = InqDIDQuality(SPELL_DID, 0)) { MakeSpellcastingManager()->CastSpellInstant(player->GetID(), spell_did); } DecrementStackOrStructureNum(); return WERROR_NONE; }