#include "StdAfx.h" #include "ServerObjectMaint.h" #include "PhysicsObj.h" #include "World.h" void CServerObjectMaint::GotoLostCell(class std::shared_ptr , unsigned long) { } void CServerObjectMaint::RemoveFromLostCell(class std::shared_ptr ) { } void CServerObjectMaint::AddObjectToBeDestroyed(unsigned long) { } void CServerObjectMaint::RemoveObjectToBeDestroyed(unsigned long) { } std::shared_ptr CServerObjectMaint::GetObject(DWORD object_id) { // TODO convert CPhysObject to shared pointers? return g_pWorld->FindObject(object_id); }