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19 lines
374 B
C
19 lines
374 B
C
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#define MAX_MOTION_QUEUE 6
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#define MAX_EMOTE_QUEUE 6
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void Animation_Init();
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void Animation_Shutdown();
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uint32_t Animation_GetAnimationSet();
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void Animation_Jump(float fPower, Vector &jumpVelocity);
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BinaryWriter *Animation_GetAnimationInfo(bool bMoveToUpdate = false);
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void Animation_Update();
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void Animation_MoveToUpdate();
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BOOL m_bAnimUpdate;
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WORD m_wAnimSequence;
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