gdle/Source/Caster.h
2019-07-07 20:56:15 +00:00

17 lines
380 B
C++

#pragma once
#include "WeenieObject.h"
class CCasterWeenie : public CWeenieObject
{
public:
CCasterWeenie();
virtual class CCasterWeenie *AsCaster() override { return this; }
virtual void ApplyQualityOverrides() override;
virtual int Use(CPlayerWeenie *other) override;
virtual COMBAT_MODE GetEquippedCombatMode() override { return COMBAT_MODE::MAGIC_COMBAT_MODE; }
};